An immersive sandbox detective stealth game set in a fully simulated sci-fi noir city of crime and corruption. Think like a private investigator and take on jobs to earn cash on your path to catching a serial killer. If you don’t catch them - they will kill again…
Hey detectives! We've got a new update out on the experimental branch now! You can find details on how to access it [url=https://steamcommunity.com/app/986130/discussions/0/3810655055428912619/]here[/url] if you haven't used the experimental branch before!
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[*] Faster mesh generation for reduced hitching
[*] More detailed error messages for attempting to load games with missing city data
[*] Introduced a failsafe and potential fix for the falling through floor glitch (we’re continuing diagnostic work with this one as it’s unreplicable on a consistent basis)
[*] Fixed: x2 instances of inaccessible briefcases (requires new mission instance)
[*] Fixed: Error when choosing colour for citizen work uniform (requires new city generation)
[*] Fixed: Some minor visual glitches with rain
[*] Fixed: Error when picking up a key causing it to not remove itself from the world
[*] Audio: Minor improvements to air duct movement sounds
[*] Audio: Added randomisation to lockpicking sound
[*] Audio: Fixed fade-out on some music tracks if stopped early
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