Investigations #2 Your Stories & Some Info on the Modding Update

Shadows of Doubt

An immersive sandbox detective stealth game set in a fully simulated sci-fi noir city of crime and corruption. Think like a private investigator and take on jobs to earn cash on your path to catching a serial killer. If you don’t catch them - they will kill again…

Good day, detectives and welcome back to another Shadows of Doubt round-up! This week we wanted to give you a little update on the modding update and touch on more of your personal stories and experiences you’ve had in the procedural cities solving your cases. [h3]An Update on the Modding Update![/h3] We are currently aiming to have the update ready for early December. Before then we may look to share the modding tools with some of the dedicated Shadows of Doubt modding community to make sure it all works and to check if there is anything else we should implement. If you would be interested in this please do join our [url=https://discord.gg/shadows]Discord[/url] and take on the "Crunchers" role. Now for a bit more detail on what is coming with the update. The update consists of 3 main elements: [list] [*] A text editor tool - which you can use to add new text to the game for new citizen chatter, conversations, v-mails and more. Different dialog can be triggered based on citizen traits and situation. This is actually what we use to get text in the game. [*] An in-game city editor - for now this will only give you the ability to rename buildings and streets and decide where you want to place the buildings but we hope to expand it in the future [*] A mono build - we are going to make a mono version of the game available on a separate open Steam branch so that players can mod the game to their heart's desire. The mono version willl have slightly lower performance so we didn't want to put it on the default branch but hopefully you will be able to have some fun with it. [*] There will also be a few other things coming unrelated to mods that we have been working on that we will keep secret for now [*] Finally - we will also be implementing Steam achievements as well! We can't wait for you to have fun with these. [/list] [h3]Now onto your stories![/h3] Being that Shadows of Doubt tends to be very unique (and sometimes absolutely wild) with every new playthrough and new city, you’d be surprised at the things we’ve seen and probably the things you’ve seen yourselves… So let’s sit around the diner booth, have a Starch Kola and reminisce on some notable moments shared by you! [img]{STEAM_CLAN_IMAGE}/35172403/1d6168c7cc341deaf25a2f30ea637d7d8b6c1e30.png[/img] Have you ever been so hot on the case that you witnessed an attempted murder? Twitter user @n0valith has. And on top of that, was able to apprehend the killer before they had a chance to claim their next victim. Well done! See the full video here: Catching them in the act. [img]{STEAM_CLAN_IMAGE}/35172403/47aca673b343eb1cc6a5216fccf73e1052d39e6a.png[/img] How about THINKING you’re hot on the case until you realize you’ve broken into the wrong facility after hours to investigate a potential murderer. @pixlBandits has some first hand experience to share with you: Oops wrong place. [img]{STEAM_CLAN_IMAGE}/35172403/0ec5a034704265f2c6ecc6999665c06483ede061.png[/img] We suppose you could ignore all of these kind of situations if you just go ahead and take EVERYBODY out of the City Hall database. Reddit user u/Kijora_The_Duck did just that when they said “Government Who?” [img]{STEAM_CLAN_IMAGE}/35172403/44841556eb575591e1a31b3f081c3c1cb3b1b228.png[/img] That’s it for this week, detectives! Keep on the case, and keep sharing your sleuth experiences with us…we might investigate YOU next! [img]{STEAM_CLAN_IMAGE}/35172403/3107fe63da96c728919964d8cab833557a7f119c.png[/img]