In Pandemic Express - Zombie Escape, a group of humans try to outrun a player-controlled swarm of infected. Everyone spawns in a train station until one is randomly infected and needs to turn fleeing survivors into zombies. Survivors try to escape by train.
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Hey everyone! Here's the full list of changes in the latest update:
[b]v..0.9.9.9.999 19/09/24[/b]
[list]
[*] Added Set of Safety, perk — 1 HP and 5 Armor
[*] Added Set of Lover, perk — Vampirism
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[i]Developer Comment: New sets have a higher price in the first days of their launch. The prices will drop afterwards. We think that it makes for a very satisfactory prestige of a set, but also not punishing for the players, that don't want to spend that kind of time on a game.[/i]
[list]
[*] [Gameplay] Doubled the size of the bomb’s hitbox
[*] [Gameplay] Added a particle for the bomb
[*] [Gameplay] Bomb explosion time — 1 second
[*] [Gameplay] Zombies and Humans now have the same speed
[*] [Gameplay] Maximum speed of drop opening is now achieved with 3 Humans
[*] [Gameplay] Added a check for bomb activation through walls
[/list]
[list]
[*] [FX] Added a bomb activation effect
[*] [FX] Added a Bomber sound, distance — 10m
[*] [Fix] Server optimizations
[*] [Fix] Fixed ladder activation on the cable car
[*] [Fix] Fixed how Vanity pants are displayed with parts of different sets
[*] [Fix] Character model optimization
[*] [Fix] Fixed controls customization
[*] [Fix] Fixed Human tags
[/list]
[list]
[*] [UI] Interface optimization
[*] [UI] Changed the logic behind joining a lobby as a party
[*] [UI] Fixed Conductor’s HP bar
[*] [UI] Added the ability to skip splash screen by pressing Enter, Esc, LMB
[*] [UI] Updated loading screen tips
[/list]
[list]
[*] [Map] Fully redesigned Station C
[*] [Map] Minor changes to Station D
[*] [Map] Physics optimization
[*] [Map] Lighting optimization
[*] [Map] Removed vending machines from the central town
[*] [Map] Fixed the hole in the tunnel
[*] [Map] Removed physics properties of the cable car’s wheels
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