Sep 11 UPDATE LOG (Fixed resolution related bug, fixed recruitment related bug)

[b][Optimizations][/b] [list] [*] Increased the number of days NPC leaders take to return once exiled, as they are now exiled deeper into the desert. [/list] [b][Bug Fixes][/b] [list] [*] Fixed a bug that made players unable to speak with the Blacksmith. [*] Fixed a bug related to Resolution settings. [*] Fixed a bug where recruiting minions didn't deduct recruitment attempts. [*] Fixed a bug where the Ransom Broker sometimes forgot to take captive heroes with him. [*] Fixed a bug where NPC leaders would always fail when recruiting generals. NPCs now provide generals with higher remuneration, meaning that they will be able to attract more generals. [*] Fixed a bug where the same character sometimes appeared in the party and captives tabs at the same time. [*] Fixed a bug where captives would refuse to proceed to the desert when exiled. There's now someone to oversee that the captives are indeed exiled. [*] Fixed a bug where captives could also be taken during dungeon and text battles. [*] Fixed several issues with the writing/text. [*] Fixed an issue where characters recruited from among captives couldn't be sent out. [*] Fixed a display bug for towers summoned by players. [*] Fixed a bug where combat didn't grant experience. [*] Fixed a bug where the tournament couldn't be started. [*] Fixed a bug where players couldn't enlist active forces. [/list]