[b][Optimizations][/b]
[list]
[*] Increased the number of days NPC leaders take to return once exiled, as they are now exiled deeper into the desert.
[/list]
[b][Bug Fixes][/b]
[list]
[*] Fixed a bug that made players unable to speak with the Blacksmith.
[*] Fixed a bug related to Resolution settings.
[*] Fixed a bug where recruiting minions didn't deduct recruitment attempts.
[*] Fixed a bug where the Ransom Broker sometimes forgot to take captive heroes with him.
[*] Fixed a bug where NPC leaders would always fail when recruiting generals. NPCs now provide generals with higher remuneration, meaning that they will be able to attract more generals.
[*] Fixed a bug where the same character sometimes appeared in the party and captives tabs at the same time.
[*] Fixed a bug where captives would refuse to proceed to the desert when exiled. There's now someone to oversee that the captives are indeed exiled.
[*] Fixed a bug where captives could also be taken during dungeon and text battles.
[*] Fixed several issues with the writing/text.
[*] Fixed an issue where characters recruited from among captives couldn't be sent out.
[*] Fixed a display bug for towers summoned by players.
[*] Fixed a bug where combat didn't grant experience.
[*] Fixed a bug where the tournament couldn't be started.
[*] Fixed a bug where players couldn't enlist active forces.
[/list]