July Update: Child Rearing Expansion, New Ember Workshop Equipment

Sands of Salzaar

Bringing you to an exotic desert where you’ll recruit, train, and guide your troops into battle against rival cities and factions. Embark on an adventure that’s uniquely yours; Customizable characters, professions, and factions. The land is filled with a variety of hidden secrets.

Hi desert travelers! This new update contains optimizations and adjustments to the issues we promised to resolve in our previous announcement. We have also created an update plan for what’s in store for the Child Rearing DLC. After that, we will focus on fixing issues in the Tournament DLC. We are also considering adding functions such as batch upgrading and batch disbanding of soldiers. We will go into more detail about this in future announcements. In addition, we are working on getting this update available on all platforms, and this will most likely be done by early August. [h3][b]Here are the details of this update.[/b][/h3] [h2][b]Updates to the Sands of Salzaar Base-Game[/b][/h2] 1. We have adjusted the base price of the trade permit to 250 utar (price increases with the number of days), and the price of the temporary trade permit to a fixed price of 25 utar. This change will greatly reduce the difficulty of trading in the early game. We will continue to make changes to trading to make it more fun. [img]{STEAM_CLAN_IMAGE}/35992768/a9b9aaeaa26cdcc71db2a61f96bccedb4acfbb8c.png[/img] 2. Modified the favor level descriptions of heroes, places and tribes. 3. Modified the attack logic of the arrow tower. We replaced the original homing arrows with a small ​​arrow rain, lowered the damage of explosive arrows, and optimized the tower’s performance. The brand-new tower is more threatening to clumped-up enemies, and while the explosive arrows deal less overall damage, they home in on enemies. Players can avoid the rain of arrows by rolling, and can recover life between explosive arrow hits, meaning that there’s more room for error (but the arrow tower still poses a high threat). [img]{STEAM_CLAN_IMAGE}/35992768/a5adcc9fa9d30859fd5695a7b4e71c31cafc3a52.gif[/img] 4. We have adjusted the initial favorability between The Nameless and various tribes to -30. We have also changed the threshold for when players become wanted by AI forces. When wanted, the heroes of that faction will chase the player; if they succeed in defeating the player, favorability is restored. When the favorability value exceeds the wanted threshold, the wanted player will be free to roam again (i.e., you can freely enter and exit that faction’s towns). This setting is however invalid for factions which the player are at war with. [h2][b]Updates to The Ember Saga DLC[/b][/h2] We have fixed some skill stats that were displayed incorrectly, as well as some errors with the text itself. In addition, we have made other updates. [h3][b]DLC Among Legends - Xin Qi Ji[/b][/h3] Fixed a bug where the Ghostly Sacrifice made the caster dizzy. [h3][b]DLC Ember Workshop[/b][/h3] 1. New Special Equipment A new batch of equipment has been added that can be obtained by completing the Ember Workshop main quests. We have also adjusted the quantity of other rewards (such as jades, Ironstone, etc.) that can be obtained from the Heyan Workshop tasks. Here is a brief introduction to the new equipment: [b]Iron Arm[/b] [img]{STEAM_CLAN_IMAGE}/35992768/e4b1b2958b827c401b8835d4df0bf37e152b84ba.png[/img] This gauntlet once belonged to a sage of the Steel Guards. It has a great knockback effect. [b]Longevity Armor [/b] [img]{STEAM_CLAN_IMAGE}/35992768/3b428d64d0f6ec02cc1623499a2dd4e66107261a.png[/img] The armor of the top fighters of the Vitalus Vitara. Living people wearing it will gain some negative effects, but they can persist in fighting for a period of time after their HP drops to zero. [b]Immortal Scepter[/b] [img]{STEAM_CLAN_IMAGE}/35992768/eb612e48fff0f2657a859dc226eb67660e064204.png[/img] Any user using this to summon undead will be cursed forevermore. [b]Godhammer of Ember[/b] [img]{STEAM_CLAN_IMAGE}/35992768/26db53a06544aa6131be4a762ddc6a14dd45ffc3.png[/img] This artifact developed by the Ember Workshop is a warhammer that can switch between its "thunder" and "flame" forms, granting different skill effects based on the current form. [b]Photovoltaic Storm[/b] [img]{STEAM_CLAN_IMAGE}/35992768/201c7fb2c398cf0ea19b928d376178ba7690a71a.png[/img] A mechanical short bow Ember Ocher made for herself. It has special attack effects and enhances her skills. 2. New Legacy Fire Reincarnation: Choose this to skip the Ember Workshop plot and get special items rewards. 3. More Gems Refining These gems can now also be refined: Wild Thing, Executioner, Keeper of Cliffs, Lord of Poisons, Wrath, Wild Downpour, Ransack, Insulation, Ancestor, Demise, Sheikh, Undying Faith, Excalibur. 4. Bug Fixes and Optimizations -Fixed a bug that might cause some NPCs to activate erroneously when the player establishes a faction. -Fixed a bug where Ember Ocher's Avid Mediator skill didn't take effect immediately when she acquires it or joins the team with it. -Adjusted the effects of the Workshop Contact skill. -A special skill page designed for Holtron. You can activate him through the new Fire Reincarnation. -Optimized some combat missions to prevent the player from getting stuck. [h3][b]DLC Child Rearing[/b][/h3] 1. Romance for All Heroes All heroes can become the protagonist's love interest (including female protagonist romancing male teammates). Of course, some characters require certain conditions, such as: Jamila before the completion of the Ember Workshop plot and Zeynep before the resurrection in the story of the Spiritmancer, etc... Love stories are affected by the hero’s character values. The most prominent of these will serve as the main value and will result in the hero being assigned to 1 of 8 different love storylines. The plot features three phases that must be triggered while the love interest is in the team. Upon reaching a favorability of 70 or more, you can choose the option "Strike up a conversation", thus starting the first phase. The next two plots are triggered by the NPC after their favorability reaches the required amount. 2. Child Rearing of Female Heroes When a male protagonist and a female hero become lovers, they can have children. A female hero, as opposed to tavern girls, instead receive a task called "Raising a Baby". The protagonist can then take her to any city to raise a child. We would love to have completed parenting for female protagonists, but alas we have not. We will instead add this in an update in August as soon as possible. For now, female protagonists can gain a small attribute increase by interacting with their lover. 3. New Equipment Rings of Love: Completing each love story route awards you a pair of special rings allowing the protagonist and their lover to cast combo skills. [b]Rings of Love - Spring Breeze[/b] [img]{STEAM_CLAN_IMAGE}/35992768/e934d5e88c745ddee9910e3b8cd1da58e08bd20e.png[/img] “Love is like a spring breeze; let a sea of flowers bloom in our hearts.” [b]Rings of Love - Thunder Oath[/b] [img]{STEAM_CLAN_IMAGE}/35992768/fc46038f4579ba1936c1930c03214163435a804c.png[/img] “Change your mind and you will be struck by lightning.” [b]Rings of Love - Massive Rock[/b] [img]{STEAM_CLAN_IMAGE}/35992768/6f5a8e0ffdc4b6a315fc0fcd081a3b3edf7df3dc.png[/img] “My love for you is as eternal as a rock.” [b]Rings of Love - Fox Charm[/b] [img]{STEAM_CLAN_IMAGE}/35992768/d0a13ab5a9e0b399e2324b318fdaa40e08122885.png[/img] “Although foxes are quirky, they only have one mate in their lifetime.” [b]Rings of Love - Still Water[/b] [img]{STEAM_CLAN_IMAGE}/35992768/6300eb5b7cd87fea1b1762cd4802205a2c0d1031.png[/img] “The hearts of two lovers are like mirrors formed by still water, and in observing each other, they connect.” [b]Rings of Love - Flying Flames[/b] [img]{STEAM_CLAN_IMAGE}/35992768/405b42a54d80165dfe732ced2c6524d50e68042d.png[/img] “Love should be like a spark: it should be hot, it should fly.” [b]Rings of Love - Morning Light[/b] [img]{STEAM_CLAN_IMAGE}/35992768/1e3977aff02e711a3cdc06fe2dfd40a25e29843b.png[/img] “Love radiates morning light, dispels darkness, and brings hope.” [b]Rings of Love - Unrealistic Dream[/b] [img]{STEAM_CLAN_IMAGE}/35992768/4219a3732e7d2d896656b1909f1c997681ff005a.png[/img] “Great, you are like someone who just walked out of my dream...” 4. Fast Mode Selecting this mode on the Legacy interface before starting a game will greatly shorten the cycle of childbearing. 5. New Protagonist Inheritor: After the player's heir becomes an adult, he can be selected as the heir through the "About our relationship" option in the dialogue. Afterward, the player can select "Children" as the protagonist to start a new game. [h3][b]Other Updates[/b][/h3] 1. Bug Fixes -Fixed the gender setting error in the Rebiya's mode. -Fixed an issue where heroes of a faction disappear when entering the cities of other factions. -Fixed an issue where non-customizable characters were able to customize their appearance by returning from the Legacy screen. -Fixed an issue where clicking the confirmation button may grant rewards multiple times in the battle victory interface. -Fixed a bug where non-active talents could be deactivated. -Modified crit calculations, fixing an issue where the damage that should not have critted no longer crits. -Fixed a model misplacement bug that could occur when the characters on the arrow tower cast their skills. -[Mobile Terminal] Fixed an issue where the character's attack during movement could cause the attack action to be played incompletely. 2. Optimizations -It is now possible to save during battle. -[Mod] Adjusted the mechanics of some triggers to provide Mod compatibility. -[Steam] The full mod descriptions are now displayed in the creative workshop interface. -[Mod] Adjusted the mod construction process. When creating a mod, it will automatically use INDEX_Source.xml to generate Index.xml and default.xml. -Modified the shape of the unit collider to make the character move more smoothly. -Adjusted the font color of mana recovery to make the difference between health recovery and mana recovery more obvious. - [Mod] Adjusted the first_in trigger to trigger all events that should be triggered. 3. New Mod Functionality -[Mod] New directive for the protagonist to leave the town/city. -[Mod] New directive for whether to display daily food consumption. -[Mod] Added a string parameter for SET_TIMER. -[Mod] Added a series of new directives for modifying and querying character attributes. -[Mod] Added an optional directive to select a follow-up shot for the ENTER_PLACE directive of MAP_CMD. -[Mod] Added a query directive for querying additional attributes of characters. We will continue to adjust and add more functionality to the mod editor in the future. This will be synchronized with the developer wiki. Feel free to join our Discord to get in touch! Our managers will try their best to help you solve any issues you encounter in the game!