Face the Four Horsemen of the Apocalypse in epic card battles! Cardaclysm: Shards of the Four is a procedurally generated collectible card game mixed with action RPG elements. Collect creature and spell cards throughout your journey and unleash their power if anyone opposes you!
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Our second Early Access Update on the rodamap is finally here! ːsteamhappyː It's offering new features and a bunch of optimizations, fixes and improvements. Enjoy! And please let me know your feedback on the [url=https://discord.com/invite/n4rHS65][b]Cardaclysm Discord Channel[/b][/url] or in the [url=https://steamcommunity.com/app/1252710][b]Steam Community[/b][/url]. It's really appreciated!
[b]New stuff:[/b]
[list]
[*] New cards: Werewolf Renegade, Werewolf Rogue, Werewolf Warmaster, Werewolf Infiltrator, Werewolf Sentinel, Fireclaw and Werewolfie
[*] Added a new artifact, the Night Cape
[*] New trader in the Pub: the Artifact Trader asks you to sell him an artifact and offers a card in return
[*] Added 3 new Steam achievements
[/list]
[b]Below is a list of the improvements and fixes that come with this update:[/b]
[list]
[*] Replaced the art of the 'Shard' card
[*] The Hunter's Guild quest will now be indicated in the quest log
[*] Balance: Ancient Warrior and Ancient Vanguard need 3 activations instead of 2 to gain their Ultimate ability
[*] Poisonous Gardens now affects creatures buffed with the Venomous Staff
[*] Fixed a bug where sacrificing a creature with a Defense shield caused the creature to survive with 0 health
[*] Fixed a bug where the Ignis Ranger's tooltip wouldn't appear when viewed in the Pub
[*] Fixed a bug where drawing cards too fast could end up summoning the wrong card
[*] Fixed a bug where tier 2 would run in challenge mode even if this option was not selected
[*] Fixed a bug where sometimes enemy creatures were not included in the attack queue and would skip their turn
[*] Fixed a bug where checking the tutorials while editing your deck, the character would be able to move again
[*] Fixed a bug where the Thorns ability would delay user interaction too long
[*] Fixed a bug where the Deadly ability would delay user interaction too long
[*] Fixed a bug where closing the chest window in the Pub with the ESC key would lock the book and inventory
[*] Fixed a bug where Huntress' target creatures were generated in worlds where they were not intended
[/list]
Thank you all very much for your ongoing feedback and support! ❤️
Stay safe and see you all in the Realms of Cardaclysm!
Ede
https://store.steampowered.com/app/1252710