A new type of RTS-style game with elements from 4X, Wargame, and Real-Time Tactics genres. Draw commands and execute a superior strategy to win over your opponent without the need for micro-management.
This is the first significant patch since the silent release of Skirmish AI that was made last Saturday, May 4.
[list]
[*] Fixing end of match problems for players having non-Western characters in their names, causing servers to not recycle
[*] Broken sandbox functionality when *Include picking* was unchecked (such as Rocket blast indicator not being displayed)
[*] Sandbox main menu button clarified and moved out of the single-player panel, back to it’s old location bottom-right
[*] Sandbox auto-toggling now also working for the special “first pick” in the final phase
[*] Credits to our translation heroes now in both english and native
[*] Temporary hotfix for single-player erroneously requiring an internet connection
[/list]
Best
Basantos