Quick Patch Notes v0.0.6.21

Hard Chip Playtest

[list] [*] MI Readout uniform render numerical value; [*] MI Challenges uniformized, all inputs start at 1 and all outputs at 0 all on place at y0; [*] MI Readd 68 terminals in all cases; [*] UX Position a little bit closer for overlays; [*] UX Avoid reseting output position on revalidated and die resize; [*] UX Avoid flickering sizes in/output overlay with big numbers; [*] UX Extend/Shrink left/top now possible even in challenge with terminals 68 positions forced; [*] CX MSJK on plane input and revised startup level; [*] SX Auto generating starting levels are always squared now; [*] SX 4Bits ProgramCounter starting levels revised; [*] FIX Crash on 4bits program counter challenge; [*] FIX Cubic render and UI scale weren't loaded at bootstrap; [*] FIX Hard lock in inverter map; [*] FIX Soft lock in broken fab script; [/list]