First patch

Balancing: - Changed amount of time it takes for decision for perk or weapon from Easy - 2 rooms Normal - 3 rooms Hard - 4 rooms Synced - 4 rooms - Changed damage amounts with multiple weapons - Changed lowered health amounts and laser timer on "Watchdog" for a shorter fight - Changed Raised health amounts on final bosses for longer fights - Coin flip no longer has limited amount and gained a raise in damage buff when shot. - Made the reticle brighter so it doesn't get drowned out as much "temp fix" Bugs: - Spamming Chests fixed - Tutorial Text fading incorrectly fixed - Achievement "You are the House" bug fixed - Achievement "Why just why" bug fixed - Dashing gaining beat streak when on cooldown bug fixed - Boss room number is now 0 when in the boss room and reset after killing boss - intros not showing up correctly after completing level bug fixed Future Fixes: - looking into fixing problems with the music desyncing when player resets - looking into fixing problems with the beat indicator being hard to see and keep track of with the effects - looking into fixing problems with music have some empty spots and reworking the music so it doesn't have that anymore (this will probably be a longer wait then the rest of the problems). - looking into changing the key bind for aiming in and coin flipping thank you, guys, for the support on the game and I really appreciate it I will try to push out as many updates as possible to fix the problems the game currently has or one's you guys run into.