Dev Update - August

[p]We have been silent for a while but for good reason. See the updates below:[/p][p][/p][h2]Multiplayer Ready[/h2][p]The game is now on a multiplayer playable state. The core gameplay loop is functional and other loops such as base-building are still under development. We are also polishing how it feels to play over the internet for long distances and optimizing replication. First internal playtests were promising in terms of performance which was our main concern.[/p][p][/p][h2]New Characters[/h2][p][img src="{STEAM_CLAN_IMAGE}/45298381/f3c3ced38f8e7613ea14f82d4a186250d488f070.png"][/img]Introducing the Evocator, this ranged unit from the Travelers can debilitate that pesky front-line with Curses and status changes. They are squishy but can make for a good back-liner.[/p][p][/p][h2]New Buildings[/h2][p][img src="{STEAM_CLAN_IMAGE}/45298381/489a9d4bb3b4c1803e6d35928222c7dc1ea9e56e.jpg"][/img][/p][p]The Tower of the Eldmen not only looks beautiful, but also can guard your base against enemies trying to sneak up on you.[/p][p][/p][h2]New VFXs[/h2][p][img src="{STEAM_CLAN_IMAGE}/45298381/9f854829c0ff6c973579d8fbe5f19c7c11a42ac1.jpg"][/img][/p][p]Source Collection is now functional and stylish! We'll still have to polish it but we have an initial visual indicator of how resource collection works in Timefront.[/p][p][/p][h2]Demo Announcement[/h2][p]We plan to run a multiplayer demo with 2 races on December. If you want to be the first to know when the demo is launched, join our Discord server: [url="https://discord.gg/bHdagJzSJs"]https://discord.gg/bHdagJzSJs[/url].[/p]