Quick Fixes (Practice Arena)

Shady Knight

Shady Knight is a first-person skill-driven melee action game centered around swift swordplay, acrobatic archery, and fluid platforming that seamlessly blends combat and parkour skills into a stylish dance of death full of creative chaos.

Hi everyone, Just a small update for the new Practice elements : ) [url=https://store.steampowered.com/news/app/1155650/view/515195679319001010?l=english]Welcome to Practice Arena![/url] [h3]Practice Arena [/h3][list] [*] [b]Music Theme[/b] option added to Arena Options. The default is the HUBRIS theme and now you can choose your favourite from Cravenness, Ignorance, Wrath and of course Obsession. [*] [b]Added a few Weapon Sigils,[/b] one on the first floor and a couple in good places to practice your tangent wallkicking skills. [*] Slightly changed the 'basement' part of the map with a new way to reach the top floor. [*] The "Start With" option will only switch your weapon to the selected one when you change the option (instead of every time you pause the game) and on quick restart. [*] The Practice Arena and the first two Style Maps (Jump & Sword) are unlocked immediately upon reaching Ignorance. The last two Style Maps (Slide & Bow) are unlocked after entering the Hubris. [/list] [h3]Fixed Bugs[/h3] [list] [*] Fixed rare Strike Cancel bug on weapon throw. [*] Fixed. The Leaders menu item wasn't hidden for Style Maps. [*] Removed development texture on Sword Style. [*] And a few minor UI bugs related to the new Practice menus. [/list] Happy Holidays! cptnsigh