Quick Fixes (local & friends leaderboards / Blessed Aura v2 / Arena Improvements

Shady Knight

Shady Knight is a first-person skill-driven melee action game centered around swift swordplay, acrobatic archery, and fluid platforming that seamlessly blends combat and parkour skills into a stylish dance of death full of creative chaos.

[h3]Quick Fixes[/h3] [list] [*] [b]Blessed Aura v2.[/b] The first iteration was barely noticeable from above, making it hard to spot Blessed during cool mid-air combos. While on the ground, it's also easier to spot the Blessed, as the aura is stronger near the ground, which is much easier to see than the old outline against the bright sky. [*] Fixed Local & Friends leaderboards. You should be able to see your local position on the global leaderboards as well as your friends' scores. [*] Fixed 'Back to Hub' for parkour trials, [*] The Broken Knight is harder to cheese with Flying Kicks and Head Boosts, [*] New Hint for the tangent wall-kick on Blessed Heavies. [*] [spoiler]One Hundred has a death counter (shows each 5 kills),[/spoiler] [*] [spoiler]Fixed invincibility bug after killing over 100 enemies on One Hundred.[/spoiler] [/list]