Quick fix for enemies

Killer Dolls Dark Abyss

Killer Dolls Dark Abyss is a challenging and frenetic hack ‘n' slash - bullet-hell game where you play as a group of sexy and stylish girls, each one with a different magical weapon and combat style.

Hello. There's a quick update that fixes a problem where enemy attacks were not registering (the enemy did a punch, but Moni would not receive damage). Sorry for the inconvenience. Issues where enemies "revive" or "won't die" should also be fixed now. These issues caused enemies to just not die/disappear after their health was depleted. This update also brings Moni's updated special spell behavior. In the demo only one of these is available, but you can still see all of them in the video below: [previewyoutube=jqkwb6xG_x4;full][/previewyoutube] There is one cool thing we want to add to the boss battle, and hopefully it makes it to the next update. We are also working on changing the enemy AI of an enemy class and also we wanted to make the finisher easier to trigger by increasing the amount of health you can have before you can perform the finisher (for example, making it so you can perform the finisher if you have 40 health instead of 20, but with the limitation of how much health you can get). By the way, we have a Patreon that you can join for free or donate $3 a month. KDDA is a self-funded, and it's done that way because we didn't want to accept any sort of funding that could potentially compromise the vision of the game (or the design of The Dolls). [url=https://www.patreon.com/thedomaginarium]Link to Patreon[/url] More updates soon. As always, if you run into bugs or you have feedback to improve the game, you can post in the forums.