Harvest resources to build a village of woodland critters in this adaptation of the award-winning tabletop board game!
[img]{STEAM_CLAN_IMAGE}/42656026/b76da20dd65a9804f95cb5f5446f49a400fe4fdd.png[/img]
Hello there, critters!
In this patch, we're introducing an optional new method for placing workers on mobile devices, along with a range of bug fixes to enhance your gaming experience.
[h1]Additions[/h1]
[list]
[*] Added support for an optional new method of placing workers on mobile devices. Users can now place workers in two taps instead of using drag functionality (which is still supported).[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Fixed an issue where occupied constructions remained occupied when discarded, shuffled, and drawn again.
[*] Improved the accuracy of timer tooltips.
[*] Fixed an issue where skipping the "Discard cards to draw 2 Per" Forest location caused the placement to be undone.
[*] Users can no longer accidentally drop workers in locations they couldn't see behind their player HUD.
[*] Fixed an issue where cards could be played to the city without being dragged to the correct drop area.
[*] Resolved a softlock that occurred when simultaneously pressing the right and left mouse buttons.
[*] Fixed visual issues that could occur when Rugworts played too many cards.
[*] Cancel option is now available when making a selection of paired Harvester and Gatherers.
[*] Various fixes for non-English localization translations
[/list]
We are [i]extremely[/i] grateful and appreciative of your feedback! If you encounter any bugs or have any suggestions, please don't hesitate to contact us using the in-game feedback option or email Support@DireWolfDigital.com.
Thanks for playing [i]Everdell[/i]!
[i]Key Note: Nintendo Switch Patch may see a delay ranging from hours to a day.[/i]