Pupdate: Ephemeral Tale v1.49.3

Ephemeral Tale

Ephemeral Tale is a dungeon crawler/looter hybrid for the modern age, featuring hand-crafted dungeons, classic JRPG-style combat, and a loot-driven progression system.

For quite some time, players have been reporting issues with frequent misses. While I believed that I had sorted them out, recent work on the engine's back-end revealed some flaws in the logic that I think may have caused these edge cases where the game did not properly apply miss protection. As such, that has been addressed. Additionally, NWJS has been updated internally, which should lead to a minor performance increase on low-end systems. Should you see any complaints thrown at your face about it, please inform me via the forums or Discord and I can provide guidance on resolving this. [list] [*] Fixed Miss Protection [*] Lowered Floryn's per-turn HP regen to 15% (was 20%) [*] Updated NWJS internally [*] Maybe some other stuff, I didn't take super good notes on this one [/list]