Preparing for launch update!

Hex Gambit

A fresh take on turn-based strategy! Battle the AI in single player, then join our community-wide turf war, the Apex Cup. Easy to learn, with tons of room for tactical creativity.

We're just a mere 2 days away from PC launch of Hex Gambit! We're still trying to get as many finishing touches squeezed into the final release as well as resolve some lingering bugs. New: [list] [*]New Apex Summit scenery and faction victory cinematics! [*]New Blitz Royale Completion screen [*]Updated Captain selection screen [/list] Improved/Changed: [list] [*]Added better support for offline mode [*]There is now a soft cap of 30 games per account simultaneously [*]Tossing via brute no longer is a crowd surfable action [/list] Fixes: [list] [*] Fixed a bug where hypnotizing a runner would self damage the runner upon movement. [*] Fixed a crashing bug with Motivator AI in Blitz Royale [*]Fixed stat bug with Runner's hardsurf not being unlocked at correct VP on servers. [*]Fixed ranking bug in profile screen always showing 'contenders' [*]Fixed a bug that allowed players to delay game timeouts indefinitely. [*]Fixed an occasional crashing bug involving placing minions during placement phase [*]Fixed an AI bug where some Captains would attempt to target recently spawned units [/list]