Pre-Alpha 0.8.9.0 Update Released

An update has been released for Warfare 1944 (v0.8.9.0). [u]Player Movement[/u] [list] [*]Implemented basic surface-level swimming movement mechanics [*]Minor character movement client-to-server bandwidth optimizations [/list] [u]Deployables[/u] [list] [*]Fixed most common cases of players not being able to spawn from rally points that have been deployed from their team due to world geometry collision issues. [*]Med bags and ammo bags now contain a quantity of 3 rather than 1 before item cooldown. [/list] [u]RCON[/u] [list] [*]Added padding for "status" command output text. [*]Print map and game mode package names in addition to friendly/display names in "status" command output text. [*]Clarify that "Players" number reflects the number of Human Players and is not a total that includes bot count by default in "status" command output text. [/list] [u]User Interface[/u] [list] [*]Tweaked alignment of on-screen player nametags. [/list] [u]Known Issues[/u] [list] [*]Deployables may not properly replenish themselves after use and cannot be deployed again from the same kit as a result. [*]Rally Point deployable does not currently possess third-person animations and thus does not display correctly from this perspective. [*]Rally Points that are placed in odd or hard-to-reach spots may not be spawnable. [*]A crash may occur on some clients after a map change, related to VoIP system usage. [*]Some VoIP indicator listings that appear on the HUD may get stuck and not disappear despite the player having stopped talking. [*]Chat messages that are too long in length will get cut off and not be fully displayed in the UI. [/list]