Pre-Alpha 0.8.6.0 Update Released

An update has been released for Warfare 1944 (v0.8.6.0). [u]Projectiles/Hit Detection[/u] [list] [*]Projectiles have been completely reworked for an improved experience. [*]First iteration of improved hit detection system for projectiles. Client shots should register a bit more consistently on the server. [*]Optimized bandwidth usage and server replication performance of all live and newly-spawned projectiles. [*]Further bandwidth usage and server replication performance optimizations for fast-moving/bullet-like projectiles. [*]Improved synchronization between client and server projectile instances. [*]Resolved issues with smoke fx/amount of smoke from an active smoke grenade being out of sync for clients that were not present in the area when the smoke grenade had initially activated. [*]Reduced lifespan of smoke grenade projectiles that would remain active long after the smoke fx had finished. [/list]