Embark on an epic journey in Brinefall, where you'll gather resources and construct your own village while exploring a vast open-world filled with secrets and mysteries. Battle fierce enemies and collect valuable loot in this unique blend of sandbox and RPG gameplay.
Hey everyone,
I hope this message finds you well! First and foremost, I want to extend my deepest apologies for the silence on my end lately. I've been nose to the grindstone at work, striving to bring you the best experience possible. Since the release, [b]I've been tirelessly working on a series of updates to enhance Brinefall and your gaming experience[/b]. From performance tweaks to user interface refinements, every effort has been made to ensure that you get the most out of the game.
[b]I'm thrilled to let you know that a new content update is on the horizon![/b] This one's packed with exciting improvements that I'm sure you'll love. Your feedback has been invaluable, and I've taken every suggestion to heart.
[b]As a solo developer, this journey has been a rollercoaster of challenges and triumphs[/b]. But let me assure you, my passion for this project burns brighter than ever. Your support means the world to me, and I'm committed to delivering an experience worth your support!
Thank you for your patience, and stay tuned for more updates. That's an overview of the fixes already available in-game i've released from launch on.
I want to take a minute to thank everyone once again for the feedback and feel free, to be honest. I'm doing this game for the player and not for me. Your feedback helps me a lot to improve the game!
Have fun, everyone!
[h3]iMPROVEMENTS AND FIXES[/h3]
[list]
[*] Fixed the runestone to now update the stats properly.
[*] Fixed the boat in the main menu to render all the materials
[*] Small improvement to the AI behavior.
[*] Fixed the mana runestone to add mana.
[*] Fixed the mana runestone to be blue.
[*] Fixed the roof clipping issue.
[*] Fixed the enemy to turn invincible when they walk a certain distance from their spawn point.
[*] Fixed the chest that could be left open indefinitely .
[*] Greatly increase the radius of the gatherable (plants and rocks) making them easier to find.
[*] Fixed the condition to the merchants (blacksmith and merchant) to now have the crafting recipes.
[*] Fixed a runestone being stuck underground.
[*] Added the name above all NPCs to make them easier to find.
[*] Added a sign to click on when you build the boat.
[*] Reduced the cord of the boat (10 iron instead of 50).
[*] Fixed a bug preventing attack when you quit while inside the boat.
[*] Fixed some bugs with the cursor.
[*] Reduced the NPCs' roaming distance.
[*] Improved the NPC pathfinding
[*] Fixed The Giant and Kill Argoth's quests.
[*] Added the name above all NPCs to make them easier to find.
[*] Added a sign to click on when you build the boat.
[*] Reduced the cord of the boat (10 iron instead of 50).
[*] Fixed a bug preventing attack when you quit while inside the boat.
[*] Fixed some bugs with the cursor.
[*] Reduced the NPCs' roaming distance.
[*] Improved the NPC pathfinding
[*] Added cloth to the merchant shop to make it far easier to get.
[*] Released quick fix to prevent some money duplication.
[*] Added the lightning spell to the game.
[*] Greatly increase the boat speed and turning speed.
[*] Improved the terrain to minimize the ground going above the building foundation.
[*] Fixed a bug preventing to place building when you max level in some cases.
[*] Improved some tree textures.
[*] Fixed the building placement glitch of the roof.
[*] Building placement will not behave better in general.
[*] Reduced the NPC roaming area to make them easier to find.
[*] Move the guide to be closer to the storage chest.
[*] Added a "Teleport boat to town" button on the menu (in case the boat gets stuck somewhere)
[*] Fixed the town level being stuck sometimes.
[*] Small game balances on certain weapons.
[*] Fixed the options menu.
[*] Fixed the player attacking when building
[*] Fixed some chest placement
[*] Greatly increase the hitbox of projectile spells.
[*] Increase the iron ore and minerals quantity found per chunk (tripled the amount).
[*] Fixed a weapon being free to craft.
[*] Lightning tweak on the day&night cycle.
[*] Performance optimization
[*] Greatly improved the camera optimization eliminating most of the lag spike.
[*] Fixed the player getting stuck in the small town
[*] Fixed weird lightning effect at some time of the day
[*] There will be more iron spawning in the mine.
[*] The enemy in the goblin camp will now drop iron ore.
[*] Added a safe zone in the beginning so you can build freely (following the feedback)
[/list]
https://store.steampowered.com/app/1716600/Brinefall/