Test your limits in ITTA, a bullet-hell, boss-rush style adventure. Armed with her father’s revolver and guided by a strange ghostly cat, a displaced girl must battle her way through impossible trials in search of answers… and peace.
Hey everyone! Thank you so much to everyone who has checked out and supported the game. It's been an intense, exciting time. I've been reading all your comments and reviews, and watching all your videos. It's been really rewarding, and enlightening, to get so much feedback for my first game, and I can't thank you enough.
I wanted to push a small hotfix today that addresses the difficulties players were encountering with a specific boss, the King.
- The King will now telegraph his teleport attack properly, giving you a chance to react and dodge quickly
- The camera movement that occurs when the giant sword comes into the arena has been removed. (This impacts all encounters that use this specific attack.)
A larger patch will come once we've sifted through all of the bug reports so far, but I wanted to take time to address this quickly to (hopefully!) make the experience a little smoother. Please continue to drop any bug reports in the forum. It's really helpful!
Thank you again for all your support. This means the world to me. If you've played ITTA, it would be incredibly helpful if you could leave me a review. As I mentioned, I do read them, and all feedback will help me continue to grow as a developer, and make even better games down the road.
Cheers!