Test your limits in ITTA, a bullet-hell, boss-rush style adventure. Armed with her father’s revolver and guided by a strange ghostly cat, a displaced girl must battle her way through impossible trials in search of answers… and peace.
Hey everyone! It’s the big day! ITTA is finally available to play worldwide on Steam and Nintendo Switch!
It’s still weird to me that something I’ve worked on for so long is finally finished. Over ITTA’s development, the game has changed a lot, in ways both big and small. For my first major game to be available in so many languages, to so many people, well, it’s kind of mind-blowing to me.
If you pick up ITTA and try it out, thank you SO much! It means the world to me, and I hope you’ll consider leaving a review so I can learn from your experience and see what you thought. I’m always looking for feedback of all types to see how I can grow for the future.
If you encounter any bugs, please let me know in the forums with details (how to reproduce, your system specs, any screenshots, etc) and I will do my best to try and address it ASAP.
While ITTA is not a story-centric game, I’ve talked before, such as in this article about the game by PC Gamer, about how it was inspired by a serious time in my life in the beginning. While some of those themes and elements are still there, the game has ended up in a different place as my own life has changed for the better. I hope I’ve managed to communicate that, too.
Thank you for all your interest and support, and I hope you enjoy the game!