Police Duties: Stop the speeders on the streets of Brighton City!

Police Simulator: Patrol Officers

Welcome to Brighton! Join the police force of this fictitious American city and experience the day to day life of a police officer.

[img]{STEAM_CLAN_IMAGE}/39820260/748005eaa24b9c207f0d7b59c8046cb07e21ccd9.png[/img] [i][h3]Fellow officers,[/h3][/i] After explaining the variety of options when it comes to [url=https://store.steampowered.com/news/app/997010/view/3034836460571169640]parking violations[/url], we want to continue with more background information about [b]Police Simulator: Patrol Officers[/b]! Today, we'll give you a few insights on how to punish speeders on the streets of Brighton - and how to detect them! First things first, tho! Check out our clip dedicated to this important responsibility: [previewyoutube=Uj_jGkmFuh8;full][/previewyoutube] [hr][/hr][h2]So... how do I even spot speeders?[/h2] [img]{STEAM_CLAN_IMAGE}/39820260/31274001359c958c7fe0542a1fec8d6fd0c80788.jpg[/img] As you patrol the streets of Brighton, you should carefully pay attention to the [b]speed limit signs[/b] along the sidewalk. These tell you exactly what the speed limit on your currently patrolled street is - usually, the standard speed limit in Brighton is 25mph. Smaller streets, however, are often defined to have a speed limit of 15mph while bigger streets allow for speeds at up to 35mph. Simple rules and simple numbers and some still won't follow them... tss. If you report speeders rightfully, you will earn [i]Shift Points[/i] which, together with [i]Duty Stars[/i], are necessary to unlock new gameplay options and neighborhoods. Of course, the opposite holds true as well: Handing out a false ticket will be penalized by losing [i]Conduct Points[/i] and you [b][i]really[/i][/b] don't want to lose too many of them. You're a good officer, after all! Honestly, catching speeders is quite fun. As soon as we implemented the radar gun for reporting speeders, we even had internal high score challenges to find out who can report the most speeders in one shift. Gotta catch 'em all, you know. [b]Pro tip![/b] Make sure to find good spots in your neighborhood and remember them. There are locations in the city where drivers tend to drive faster than in other locations (these people, man). [b]And now... let's get into more detail about the methods you can use to catch these nasty speeders![/b] [hr][/hr][h2]Your most important tool: The Radar Gun[/h2] [img]{STEAM_CLAN_IMAGE}/39820260/608c0490281b3b544773ae8ff6a4794ecdb43064.jpg[/img] To catch speeders, the [b]radar gun[/b] is an important and essential tool for every patrol officer. You can easily equip it straight from the tool wheel to measure the speed of motor vehicles. Handling it is quite comfortable: Just aim at the car and press the trigger to take a picture! The Brighton Police Department has state-of-the-art radar gun models that automatically send the report, photo, and parsed license plate to the HQ. The future is now! Even though the radar gun can measure the speed reliably at up to 100 meters, the picture itself might not turn out good at such a distance. You should always ensure that the license plate and the measured speed are both visible in the picture if you want to issue a ticket violation. We highly recommend positioning yourself at a safe place with a good view along a street to ensure good results. Stay calm, avoid relocating too much and you'll be good! You're in luck: The Radar Gun is [i]always[/i] by your side. That wasn't always the case! [quote][i]„Initially it was designed that players need to fetch the radar gun from their patrol car's trunk. But we decided to have it always available so that players can also use it during foot patrols.“ - [b]Christian Heintz, Gameplay Programmer[/b][/i][/quote] [hr][/hr][h2]Pacing with your Patrol Car[/h2] [img]{STEAM_CLAN_IMAGE}/39820260/fe78b8a843fc5667f060e165f4d83ff1732282c8.jpg[/img] You don't wanna walk and therefore prefer a shift by car? No problem, of course, you can still fulfill your duty as an officer. To catch speeders, you can use your car to measure the speed of others by [b]pacing[/b]! When driving behind another vehicle on the street, that vehicle's speed will be automatically measured. In the screenshot above, you can see the handy bar at the top displaying it! Technology nowadays is truly fascinating. Speeders can immediately be pulled over. [b]btw[/b]: The car itself will be unlocked once you collect enough [i]Shift Points and Duty Stars[/i], making it possible to perform car patrol shifts. [hr][/hr][h2]Wait, pulling over?[/h2] [img]{STEAM_CLAN_IMAGE}/39820260/d0f46ade7ec3c4772546bcd7145ab36704b036ba.jpg[/img] [i]Yes[/i], [b]pulling over[/b]! To talk with the sinful driver, you need to get them straight to the sideline. Honestly, what you perform is nothing less but the detention of the person inside the car - which can therefore only be performed rightfully if there's reasonable suspicion. Obviously, driving above the speed limit is... quite a valid reason. To pull over a car, start your signals when you're driving behind them. This will result in a short sequence of sirens and emergency lights to signal the vehicle in front of you to pull over - and what a signal that is. Here's another tip from our developers: [quote][i]„Drivers who were pulled over are released from detainment when police officers remove themselves from the pulled-over car. So make sure to stay close.“[/i][/quote]One last detail: It's difficult to pull over in a street where there is no free parking spot. So make sure you pull over cars in spots with free parking spots if you want to be as efficient as possible. [hr][/hr][h2]A small journey through time[/h2] It took quite a while until we got the radar gun to the point where we're pretty satisfied with it. Below, we've included a GIF, showing off how it looked like in previous iterations. This version isn't too old and looks already close to the current version but still a bit rough around the edges. Oh and yeah, most buildings were just white blobs. [img]{STEAM_CLAN_IMAGE}/39820260/fd63d140ad0211451af68ac4cb42252e89ec3131.gif[/img] Obviously, compared to the final version, this doesn't look too pretty - but back then this was only meant to demonstrate how the mechanic could look like once it is actually finished. At one point it could literally not take its eyes away from the cars: [quote][i]„We had a prototype of the radar gun feature where the game camera followed the car. It was later on abandoned, as it was just too unrealistic and took the player's control away.“ - [b]Thomy, Project Manager[/b][/i][/quote] [hr][/hr][h2]More to come[/h2] We hope we were able to give you a few insights when it comes to speeding violations in [b]Police Simulator: Patrol Officers[/b]! In the coming weeks, we'll go into more detail with all other tasks as well - please look forward to it! :) If you want to be the first to catch all news regarding [b]Police Simulator: Patrol Officers[/b], join us on all our Socials: [b][list] [*] [url=https://facebook.com/policesimulator]FACEBOOK[/url] [*] [url=https://twitter.com/polsimulator]TWITTER[/url] [*] [url=https://instagram.com/policesimulator]INSTAGRAM[/url] [*] [url=https://discord.gg/astragon]DISCORD[/url] [/list][/b] https://store.steampowered.com/app/997010?snr=1_2108_9__2107