Playtest signups closing soon!

Project Warlock II

Adrenaline-pumping gore retro funhouse that’s full of guns, magic, demons, vertical arenas, 3D visuals, 2D sprites, and heavy metal music. Inspired by FPS classics like Quake and Doom 64, Project Warlock II is the explosive boomer shooter sequel you were too shy to ask for.

Hey Warlocks, We’d like to update you on the progress of the Reworked Chapter 1 Development and Playtest going forward. As we enter the final stretch of working on the Reworked Chapter 1 Update, we’re preparing a Release Candidate build. For the last week, we’ve been cautiously working on implementing changes based on the feedback we’ve received from the playtest participants. We’re squashing bugs, balancing things out, and introducing improvements across the board. [b]We’d also like to inform you that we will be closing the signups for the Playtest on April 30, at 7PM CEST / 10AM PDT / 1PM EDT. However, those who have been with us since the beginning, or joined at any point of the playtest will still have access to the Reworked Chapter 1 build.[/b] The Beta branch, which all Project Warlock II owners can access anytime, will also be updated with the Release Candidate build and will stay public until the Reworked Chapter 1 hits the main branch. As we mentioned in the last news, we will post a 24-hour notice before ending the Playtest, thus closing the playtest branch. Once again, thank you for being a part of this playtest, and if you haven’t shared your thoughts yet, we can't wait to hear your feedback - here on [url=https://steamcommunity.com/app/1640300/discussions/0/8059829384740991608/]Steam forums[/url], the [url=https://forms.gle/3GDd1pVAvTosVLrY7]feedback survey[/url], or in our [url=https://discord.com/invite/Nx6CmMNgrj]Discord[/url].