0.5.5.30 Hotfix

Project Warlock II

Adrenaline-pumping gore retro funhouse that’s full of guns, magic, demons, vertical arenas, 3D visuals, 2D sprites, and heavy metal music. Inspired by FPS classics like Quake and Doom 64, Project Warlock II is the explosive boomer shooter sequel you were too shy to ask for.

[h3][b]Changelog 0.5.5.30[/b][/h3] [list] [*] Fixed a hole in E1M4 that the Player could fall into (reported by Kharn @Steam) [*] Fixed an issue where the Player could become stuck behind a mushroom on E1M3 (reported by Umbaupause @Steam) [*] Fixed an issue where the frost rune would always apply to a Staff projectile (reported by PrediN@ter) issue was also affecting Cannon and Rocket Launcher [*] Fixed an issue where Akimbo could not be disabled using the ability button [*] Fixed an edge-case save/load error where some data would not save correctly [*] Adjusted base 0% -> 20% chance and 2% growth per stat point - for Rocket Launcher and Cannon (and their upgrades) to compensate for less frequent triggers in a regular playthrough [/list] [b]Known issue:[/b] descriptions of runes and fire/frost stats currently do not reflect changes introduced in this patch, this will be addressed in an upcoming patch.