Dawn Apart is a space colony and factory sim with fully destructible environments. Mine resources, maintain a growing settlement of fortune hunters and defend it against the fierce native population. Or flip the script - and start a rebellion against the greedy corporation exploiting your new home…
[h1]Hey there all you Play Testers! [/h1]
With this update we have some small, but extremely significant fixes. We identified the issue with conveyor drag placement causing crashes and you should now be able to build large chains that have any number of junctions without issue.
[h2]Changes[/h2]
[list]
[*] Fixed issue where a number of Physics Systems were running in the incorrect SystemGroup (Thank you everyone for reporting the conveyor belt crashes!)
[*] Updated Voxel Object Cleanup logic to directly apply a RemoveBrickGridAction tag to voxel children instead of waiting a frame
[*] Fixed issue where chunks were not going through the entire world builder pipeline while paused (Thanks Reikni)
[/list]
[h2]Known Issues In Progress[/h2]
[list]
[*] Combustion powered converters can get clogged up due to incorrect valid/want items in their requests
[*] The player root blueprint can get stuck and no amount of messing around will unstick it
[*] Agents don't always consume an interaction even if one is available
[*] Various non-1080p scaling issues
[/list]
We appreciate the support of everyone testing the game out early on, and are excited to hear your thoughts once some of the more critical issues have been fixed.
We'll be rolling out frequent updates throughout the duration of the playtest, so make sure to keep your eyes peeled!
PS: If you haven't yet, you can still join the playtest [url=https://discord.gg/M7Cagwx7V5]by joining our Discord server[/url] and [url=https://discord.com/channels/1035543604002832434/1252228979029704736/1252233568500056116]filling out a form in the pinned message in our #playtest channel[/url]!