Patchnotes 0.7.2

[h1]Hello, Mercenaries![/h1] In this patch, you'll find numerous bug fixes and small balance adjustments. And very soon, we'll tell you what we're preparing for the fall patch! GENERAL [list] [*] The code for Magnum's space travel has been rewritten. [*] Updated the portraits of faction leaders and Jane. [*] Francis Reid-Daley's talent now also affects restored durability and reduces maximum durability loss during repairs. [/list] FIXES [list] [*] Multiple fixes in the tutorial and story missions. [*] Fixed: Game freezing when using a defibrillator on a corpse that had an item of the same type in its backpack as the one equipped on it. [*] Fixed: Game freezing when the player died and there were no enemies in sight. [*] Fixed: Mobs would not attack the player if the path was blocked by hazardous terrain (fire or acid). [*] Fixed: The recycling module would delete items obtained from recycling in some cases. [*] Fixed: FPS drops when repeatedly showing item tooltips with the extended comparison option enabled. [*] Fixed: The statistics window after a raid displayed incorrect information regarding the change in power level and tech level of factions. [*] Fixed: Pathfinding ignored autonomous capsules when plotting a route. [*] Fixed: The "G" hotkey did not work on the quick trade screen. [*] Fixed: If you placed a valuable item in the cargo shuttle before the mission and then moved it to your inventory, you could request an evacuation. [*] Fixed: Evacuation could not be requested if a valuable item (found during the raid) was in the cargo shuttle or an autonomous capsule. [*] Fixed: Items were shown on the minimap where they were no longer present. [*] Fixed: The disassembly timer in the recycling module did not update and did not show the actual time remaining for disassembly. [*] Fixed: Duplicate perks were displayed in the perk list on the class modification screen. [*] Fixed: The highlighting of Quasimorphs from item properties did not work if the player switched to stealth mode. [*] Fixed: Recycling items could be activated with an empty storage. [*] Fixed: Player commands were still accessible with the elevator screen open. [*] Fixed: The context menu of interactive game objects (door, map scanner, autodoc) could be displayed off-screen. [*] Fixed: When exiting the elevator in stealth mode, there was no immediate switch to another movement mode. [*] Fixed: The Quasimorphosis level counter did not update after an ecсolapse in some cases. [*] Fixed: The Feathered Masks faction could be completely destroyed. [*] Fixed: The explosion from a destroyed Quasimorph reliquary dealt frost damage. [i]Developer’s note: It will now deal poison damage like the rest of the Quasimorphic weapons.[/i] [*] Fixed: A glitch in the form of a black bar appeared when displaying the tooltip with extended comparison. [*] Fixed: Placing mines and turrets did not consume an action point after closing the inventory. [*] Fixed: Sorting of the list of available projects on the Magnum stopped working. [*] Fixed: Brief playback of Bramfatura music when switching between game modes. [*] Fixed: Volume settings were reset when switching focus from the game to another application while in the game’s sound settings with the "mute on focus loss" option disabled. [/list] [i]Good luck on your raids, mercenaries! All the best, Magnum Scriptum Team.[/i]