Patchnotes 0.0.4

Hello adventurers, Thanks for all your feedback and bug reports here in the Steamforums or directly on [url=https://discord.gg/qKGMmE3Ta4]our Discord Server[/url]. We really appriciate your dedication! Based on your submissions, we have taken care of some things: [h3]Added[/h3] [list] [*]A small delay has been added in which you can throw into the wagon, even though you no longer have it targetted. That should significantly improve throwing ressources into the wagon. [*]The third squirrel effect can now be collected at shrines. [*]An UI indicator which displays the current difficulty. [*]Auto region entry to network region dropdown. That finds the best region around you. [/list] [h3]Balanced[/h3] [list] [*]Squirrels spawn further away from the wagon and are less afraid of players. [*]Increased the healing you get at the cauldron by 2% (it always heals % of your max health) [*]You can now heal from further away from the heal cauldron. [*]Reduced the wagon speed by 10%. [*]Increased characters heavy attack damage by ~10%. [*]Reduced fire burn speed by 10%. [*]Reduced bosses health for single player by 20%. [*]Increased bosses health for hard mode by 20% [*]Reduced the amount of extra loot you can get from an ancient root by 5%. [*]Reduced "Follow Trail" shrine riddle length by 3. [*]The "Tired Eyes" & "Expert Duelist" challenge now exclude each other. [*]Players now take less damage and are immune to knockback while performing a heavy attack. [*]The Porcupine's arrow no longer hits when performing a roll. [*]We have changed the background color of the banner health bar so that it is easier to read when it takes damage. [/list] [h3]Fixed[/h3] [list] [*]Sometimes the unloading of the world was visible. [*]A crash that could happend when using some specific AMD cpus. [*]A crash when you tried to enter the first boss arena caused by an internal unity error. [*]A memory leak that slowed down the game the longer you played. [*]Defeated characters should be able to move outside the camera and revive at the wagon after a short duration. [*]Sometimes when "Extra Chance" was triggered it could lead to an error. [*]Some colors of the highscore view were not correct. [*]Incoming damage anticipation areas (the red shapes) now disapears immediately if you interrupt the enemy attack with the heavy attack. [*]Charging enemies should no longer charge endlessly sometimes. [*]The boxes in the first boss arena lacked effects when they were destroyed. [/list] [h3]Other[/h3] [list] [*]USA East and West are now connected to the same connection server. [*]It should be easier to open the emote wheel now. [/list] Stay wild, stay pawesome and have fun in the Wild Woods! Octofox Games and Daedalic Entertainment