DINO MERCS is a roguelite deckbuilding game. You take the role of a veteran member of a shadowy private military corporation called Dark Solar Defense. To survive, you will need to build a powerful deck of cards while conducting operations and engaging in fierce combat.
Got another patch released for v3!
I'm still hunting down some hard-to-reproduce bugs. If you happen to encounter anything that doesn't seem right, please let me know here on Steam or even better, on the [url=https://discord.gg/ztctP6EwDf]DINO MERCS discord server[/url]! The more details you can share, the better! Thanks in advance :)
Here's what was changed and fixed:
- New: Add option to Retreat from standard (non-Merc Killer) combat encounters - no rewards gained if you retreat
- Bugfix: Fix Character Unlocks - T.Rex/Triceratops
- Bugfix: Fix issue where if enemy has the first turn due to higher speed, the round would end after their turn finishes. Now rounds are always 2 turns
- Bugfix: Hide "unreleased" stat STL from stat section
- Bugfix: fix enemy CHOMP card, card effects were reversed
- Bugfix: fix uncommon attack card negative effect modifiers
Upcoming:
- I'm going to be reworking how Card Slots work
- More bug fixes
- Thinking through a better way to do events/lore/narrative
Thanks everyone for playing DINO MERCS and being a part of this Early Access journey. I've got lots of things in the works, excited to share it with y'all.
- Tim, the dev