Patch v0.99.19

[list] [*] Map editor uploads now use a map screenshot as the cover (the screen display at the time of upload). [*] The map editor now supports spawn point grouping for configuring spawn points at different locations. [*] Fixed a bug where the effect range and visual range of permanent fortification were inconsistent. [*] Fixed a bug where enemies could sometimes pass directly through walls. [*] "Golems," "Frost Golems," and "Giant Mushy" now have resistance and cannot be directly devoured by the Dragonling. [*] Fixed a bug where the movement cost through walls was too low. [*] Fixed incorrect attack reduction for some upgrades in treasure chests, such as "Frost Missile." [*] Fixed incorrect attack boosts for some upgrades in treasure chests, such as "Giant Log." [*] Reduced the food bonus of "Cauldron Stew." [*] Increased the construction cost of the "Magic Cauldron." [*] Improved the attributes of "Bandits." [*] Limited custom map size to a maximum of 96*96. [*] "Trade Tax" now caps at a maximum of 100 gold. [*] Language selection can now be cycled in reverse using the right mouse button. [*] Removed map boundary restrictions. [*] Fixed a bug where the Bridgehead could take effect without requiring an upgrade. [*] Fixed a bug where the Demon Eye could cause a significant increase in unit movement speed. [*] The editor can now copy the month list for spawn points. [*] The healing effect of the Nature Well has been increased by 4 times, and the cooldown has been extended to 60 seconds. [*] The Dragonling's defense has been increased to 10. [*] The base production of mines has been increased by +1. [/list]