Patch 0.99.6

[list] [*] Fixed a bug where minor enemies would spin in certain locations. [*] Fixed a bug where the end turn button on the main interface was highlighted incorrectly. [*] Fixed a bug where the "Druid's Hut" incorrectly occupied population. [*] Increased the price of the "Druid's Hut." [*] Fixed a bug with the "Health Potion" in the "Druid's Hut." [*] Fixed a bug where the upgrade value of "Hermie's" "Magic Cauldron +10 Food" was incorrect. [*] Buffed the "Prince." The "Prince" can now learn all skills, but resource consumption has increased. [*] Increased the size of the "Prince" and "Dragon Baby." [*] Optimized pathfinding for "Severely Injured" units to the "Nature Well." [*] Fixed a bug where "Large Buildings" were misplaced in custom maps. [*] Optimized wave previews; they will no longer auto-hide. [*] Fixed a bug where "Vacation" caused multiple "Bonfires" to appear. [*] Fixed a bug where the "Ancient Tree" had an incorrect attack range. [*] Reduced the price and cost of the "Mine." [*] Fixed a bug where clearing certain levels could prevent unlocking some adjutants. [*] Fixed a bug where the pathing boost for "Ghost" and "Frost Ghost" spawn points was incorrect. [*] Fixed a bug where "Permanent Reinforcement" did not work on traps. [*] Added an explanation for damaged buildings in the tutorial. [*] Fixed a bug where the talent "Extra Treasure Chest" did not work. [*] Fixed a bug where the talent "High-Quality Seeds" did not work. [*] Fixed a bug where the talent "Rock Spirit" had incorrect bonus values. [*] Fixed a bug where some macOS downloads resulted in a 0B game size. [*] Fixed incorrect text for "Unlock Gravity Trap." [*] Fixed incorrect animations for reinforced wooden walls. [*] Adjusted cloud save size and fixed a bug causing save data loss. [*] Fixed a bug causing black screens and no sound on some macOS systems (macOS Electron framework upgraded to 33.0.1). [*] Made minor adjustments to the editor's layout. [*] The editor can now directly open the folder where maps are saved. [*] Fixed a bug where "Focus Operation" could be upgraded multiple times. [*] Fixed an issue where the cooldown for the "Dragon Baby's" Devour skill could be excessively long. [*] Adjusted the logic for the "Lich's" ability to summon small skeletons. [*] Enhanced the survival attributes of the "Magic Cauldron." [*] Trees planted by "Afforestation" can now be moved during the construction round. [*] Fixed a bug where buildings like the "Mine" consumed extra food to generate additional resources. [*] Adjusted the UI interface. [*] Adjusted the percentage damage bonus of "Fireball" against bosses. [*] Reduced the frequency of skill usage for "Demon's Eye." [*] Fixed a bug where "Food Consumption" would not reset to zero. [*] Fixed a bug where summoned units would return to incorrect positions after recovering from severe injuries. [*] Optimized the display of monster spawning paths. [*] Reduced the experience required to upgrade the "Gravity Trap" and decreased the attack power gained from upgrades. [*] Fixed a bug where "Reinforced Walls" did not affect "Reinforced Wooden Walls." [*] Added a confirmation button for uploading maps. [*] Updated the framework version for the macOS release. [*] Added native support for Mac M1 in the test branch (macOS-arm64). [*] In the map editor, monster settings can now be copied. [*] Fixed a bug where the number of soldiers required in the "Animal Migration" quest could be too high. [*] Fixed a bug in custom maps where the Town Center and preset positions were different. [*] Fixed certain bugs that could occur due to excessively large custom maps. [*] Optimized Steam Cloud synchronization to address issues with lost save progress. [*] Reduced the additional food consumption of the talent "Royal Guard." [*] Fixed a UI bug caused by multiple bosses appearing simultaneously. [*] Decreased the cooldown for the Lich's skeleton summoning ability. [*] Corrected a bug where Workshop content was not being read properly. [*] Fixed a bug in the editor where {W/A/S/D} could not control the camera. [/list]