[list]
[*] Fixed a bug where the "Giant Hunter" had incorrect knockback direction.
[*] Updated the spawn point icon in the map editor.
[*] Adjusted the number of monsters spawned in random maps.
[*] Fixed an issue with incorrect sound effects for generic lightning spells.
[*] "Raiders" and "Lurkers" will now automatically use the "Raid" ability when right-clicking on enemies.
[*] Increased the penetration limit for "Crossbowmen" and "Ballistae."
[*] Reduced the resource cost for upgrading the "Prince's" skills and improved his base stats.
[*] Removed the hidden spawn point feature in Map 5.
[*] Added an additional save slot, allowing manual saves from the settings menu.
[*] Enhanced the starting decks for all "Kingdoms."
[*] Increased the number of trees and ore nodes in certain maps.
[*] Card prices in the caravan will now display in red when the player lacks sufficient gold.
[*] Reduced the penalty for not hosting a festival during the "Festival Celebration" event.
[*] All characters' "Magic Card Packs" will now include the "Fireball Boom" card.
[*] Increased the rarity and damage of the "Arrow Rain" ability.
[*] Buffed "Hermi": Choosing "Hermi" now increases the chance of "Magic Cauldron" appearing in shops; the purchase price of "Magic Cauldron" has been reduced; upgrading it increases food production and attack speed.
[*] Fixed a bug where the "Magic Cauldron" was not affected by the "Livability" trait.
[*] When selecting multiple units, special units (e.g., "Baby Dragon") will now be prioritized in the display.
[*] Adjusted the terrain in 3-3 to make it easier for players to defend.
[*] Fixed an issue in the "Earthquake" quest where food deduction was incorrect.
[*] Resolved potential bugs related to loading saved games.
[*] Added a hint in Map 4 about upgrading "Bonfires."
[*] Added a tutorial tip explaining that resources cannot be produced from destroyed buildings.
[*] Fixed an issue where certain achievements could not be completed.
[*] Increased the base attack power, upgrade effectiveness, and experience required for Warriors.
[*] Fixed a bug where the "Baby Dragon" could devour certain special units.
[*] Fixed an issue where spears had difficulty hitting targets.
[*] Fixed incorrect health bonuses for the "Mushmother."
[*] Adjusted the "Orc Hero" mechanics: To prevent confusion, the hero no longer displays health regeneration (actual health remains unchanged).
[*] Fixed a bug where save files for workshop maps could not be loaded correctly.
[*] Enhanced the attributes of the Stone Cannon.
[*] Fixed a display bug with the "Fairy Assembly Hall."
[*] Fixed an issue in Level 4-2 where the number of enemies in July was incorrect.
[/list]