Patch v0.99.10

[list] [*] Fixed a bug where the "Giant Hunter" had incorrect knockback direction. [*] Updated the spawn point icon in the map editor. [*] Adjusted the number of monsters spawned in random maps. [*] Fixed an issue with incorrect sound effects for generic lightning spells. [*] "Raiders" and "Lurkers" will now automatically use the "Raid" ability when right-clicking on enemies. [*] Increased the penetration limit for "Crossbowmen" and "Ballistae." [*] Reduced the resource cost for upgrading the "Prince's" skills and improved his base stats. [*] Removed the hidden spawn point feature in Map 5. [*] Added an additional save slot, allowing manual saves from the settings menu. [*] Enhanced the starting decks for all "Kingdoms." [*] Increased the number of trees and ore nodes in certain maps. [*] Card prices in the caravan will now display in red when the player lacks sufficient gold. [*] Reduced the penalty for not hosting a festival during the "Festival Celebration" event. [*] All characters' "Magic Card Packs" will now include the "Fireball Boom" card. [*] Increased the rarity and damage of the "Arrow Rain" ability. [*] Buffed "Hermi": Choosing "Hermi" now increases the chance of "Magic Cauldron" appearing in shops; the purchase price of "Magic Cauldron" has been reduced; upgrading it increases food production and attack speed. [*] Fixed a bug where the "Magic Cauldron" was not affected by the "Livability" trait. [*] When selecting multiple units, special units (e.g., "Baby Dragon") will now be prioritized in the display. [*] Adjusted the terrain in 3-3 to make it easier for players to defend. [*] Fixed an issue in the "Earthquake" quest where food deduction was incorrect. [*] Resolved potential bugs related to loading saved games. [*] Added a hint in Map 4 about upgrading "Bonfires." [*] Added a tutorial tip explaining that resources cannot be produced from destroyed buildings. [*] Fixed an issue where certain achievements could not be completed. [*] Increased the base attack power, upgrade effectiveness, and experience required for Warriors. [*] Fixed a bug where the "Baby Dragon" could devour certain special units. [*] Fixed an issue where spears had difficulty hitting targets. [*] Fixed incorrect health bonuses for the "Mushmother." [*] Adjusted the "Orc Hero" mechanics: To prevent confusion, the hero no longer displays health regeneration (actual health remains unchanged). [*] Fixed a bug where save files for workshop maps could not be loaded correctly. [*] Enhanced the attributes of the Stone Cannon. [*] Fixed a display bug with the "Fairy Assembly Hall." [*] Fixed an issue in Level 4-2 where the number of enemies in July was incorrect. [/list]