[b]General[/b]
[list]
[*] Improved player/enemy body collision handling
[*] Improved some data handling to during scene loading
[/list]
[b]Coast Cliffside[/b]
[list]
[*] Fixed several AI patrols not initiating correctly
[/list]
[b]Coast Tavern[/b]
[list]
[*] Fixed transition door not correctly locking during the scripted intro event
[*] Fixed guncase shotgun not being able to be picked up after shattering the glass
[*] Fixed issue where goatman could jump through attic door
[/list]
[b]City Market[/b]
[list]
[*] Fixed several cabinet/padlocks in the gun shop that weren't working correctly
[/list]
[b]City Market Shop[/b]
[list]
[*] Changed new playthrough inventory upgrade to 7x5 upgrade instead of 8x6 after returning the first seal. 8x6 will still be available later in the game (note: you can still give yourself the 8x6 upgrade early through the console with the command 'give item_luggage_upgrade_8x6`).
[*] Improved shop dialogue handling for luggage case upgrades
[/list]
[b]City Underport[/b]
[list]
[*] Fixed various AI patrols not starting correctly
[*] Fixed issue where Van Der Meer's golden crank would incorrectly transform into a normal crank when dropped out of inventory
[*] Fixed lighting issue near the first bridge sewer segment
[*] Fixed levers for canal bridges not correctly allowing them to be raised or lowered in older saves
[*] Fixed issue where canal bridge would not play sound correctly
[/list]
[b]City Underport Hive[/b]
[list]
[*] Fixed water clipping issue near the egg drop in room
[*] Fixed several geometry issues
[*] Fixed AI event issue during the finale event
[*] Fixed some incorrectly assigned sound portal links
[/list]
[b]Bug Fixes[/b]
[list]
[*] Fixed save/load issues that prevented proper state persistence and transitioning to other levels
[*] Fixed flare rounds for the flaregun duplicated after save/load
[*] Fixed issue where explosive barrels wouldn't properly damage breakable objects
[*] Fixed issue where some elevators wouldn't crush the player
[*] Fixed issue where some metal pipes would make the incorrect footstep sounds
[*] Fixed issue with valve wheel item description
[/list]