Patch Notes for unstable update 0.4.0-unstable.2

TerraTech Worlds

TerraTech Worlds is an open world, build-craft adventure game, set on an uncharted alien world. Play solo or with friends, explore your surroundings, craft unique vehicles, construct automated bases, and battle your way through hazards and enemies to harness the power of your environment

Hi everyone! Here are the patch notes for the latest update. [h1]Bug Fixes[/h1] [list] [*] Fixed Huge Armoured Wheel and 5m Transit Wheel; lower speed, better climbing. [*] Added missing "kg" for mass in build mode panel. [*] Fixed a text overrun on the Planet select buttons [*] Fixed LODs on concrete structure blocks [*] Added more basic Skin variations to the game [*] Added minimum time that splitter/merger indicators illuminate for. [*] Prevent building conduit routes where inputs connect to inputs or outputs connect to outputs. [*] Ensure that splitters and mergers are being rerouted when they don't currently form a complete path. [*] Fixed capitalisation in dedicated server config file. [*] Only allow pushing a type of item provided we had one of it before the start of the crafting tick. [*] Removed "Alternating" from "Alternating Splitter" and "Alternating Merger" block names and descriptions. [*] Fixed issue where clients leaving a game in the middle of the onboarding tutorial and rejoining will be put back to the start of the tutorial. [*] Adjusted some wheel 'buoyancy' stats to sit lower in the water and have better propulsion. [*] Ensure that block retains its pattern and decal when it is flipped while still attached. [*] Prevent tyre tracks appearing in the air on upside down wheels. [*] Fixed one of two sounds incorrectly playing when pickup up resources from the inventory. [*] Fixed tutorial hint giving incorrect control for block rotation on gamepad. [*] Fixed Tech Cargo overlapping buttons in the UI when five Medium Cargo blocks are attached. [*] Fixed incorrect information for gamepad controls for block rotation, flip blocks and clone blocks in the Prospector Guide. [*] Fixed bug where clients are able to apply patterns to non-pattern skins in multiplayer. [/list]