Patch Notes b157a

Flowstone Saga

Master a totally unique puzzle-battle system in this 16-bit, JRPG-inspired adventure featuring an epic story, charming characters, stunning pixel art, and epic music. Follow a grand story set in the mysterious Ocean's End islands full of lost memories, ancient ruins, pirates, treasures, and frogs.

[list] [*] Snell (and others') Power Up can no longer be used infinitely [*] Fixed issue where Fulminating Forest and Eden Lake shared a Ruins puzzle reference, causing them both to be completed if you did either one [*] Adjusted balance substantially for Snell fight [*] Grammy Ferret demo quest should no longer come up in the game [*] Expanded Powers UI horizontally; power mana costs now show in descriptions [*] Fixed incorrect Smashamander journal description [*] Changed Storam Abrewin' quest so that charts can be found in any order, updated dialogue accordingly [*] Fixed unlocalized 'Will of Cerule' track name [*] Resonance Band / Overcharge Necklace no longer have the same description [*] You can actually really retry Zodiac fights if you escape, for real [*] Fixed spoilery Mirai portrait in some quests [*] Fixed Chattering Thicket progress issue where boss would keep respawning, preventing progress flag from being toggled [*] Added quest reward to Cheri's line (Cheri's Cookie) which is very good [*] Added description to Flask mix items indicating how you use them and that they are not consumed [*] Weapons that deal damage to enemies when they have full health have had their descriptions clarified. [*] Also, their damage multipliers have increased and are not bugged anymore (they were only dealing +25%) [*] In perk UI, locked tiers are now colored red [*] When talking to Eric to plant seeds, item quantities are now shown in the dialog [*] Going forward, the number of each monster you have defeated is now tracked and displayed in the journal [/list]