Master a totally unique puzzle-battle system in this 16-bit, JRPG-inspired adventure featuring an epic story, charming characters, stunning pixel art, and epic music. Follow a grand story set in the mysterious Ocean's End islands full of lost memories, ancient ruins, pirates, treasures, and frogs.
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[*] Snell (and others') Power Up can no longer be used infinitely
[*] Fixed issue where Fulminating Forest and Eden Lake shared a Ruins puzzle reference, causing them both to be completed if you did either one
[*] Adjusted balance substantially for Snell fight
[*] Grammy Ferret demo quest should no longer come up in the game
[*] Expanded Powers UI horizontally; power mana costs now show in descriptions
[*] Fixed incorrect Smashamander journal description
[*] Changed Storam Abrewin' quest so that charts can be found in any order, updated dialogue accordingly
[*] Fixed unlocalized 'Will of Cerule' track name
[*] Resonance Band / Overcharge Necklace no longer have the same description
[*] You can actually really retry Zodiac fights if you escape, for real
[*] Fixed spoilery Mirai portrait in some quests
[*] Fixed Chattering Thicket progress issue where boss would keep respawning, preventing progress flag from being toggled
[*] Added quest reward to Cheri's line (Cheri's Cookie) which is very good
[*] Added description to Flask mix items indicating how you use them and that they are not consumed
[*] Weapons that deal damage to enemies when they have full health have had their descriptions clarified. [*] Also, their damage multipliers have increased and are not bugged anymore (they were only dealing +25%)
[*] In perk UI, locked tiers are now colored red
[*] When talking to Eric to plant seeds, item quantities are now shown in the dialog
[*] Going forward, the number of each monster you have defeated is now tracked and displayed in the journal
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