[list]
[*] Fixed major issue on Mac version of the game where many monster powers simply did not load/work at all, which made the [spoiler]Crimm[/spoiler] fight impossible
[*] Fix for loading in impassable area if the game crashed in Pioneer's Isle
[*] Fixed incorrect progression % for Star-Crossed Isle
[*] Fixed issue where Zodiac fights could not be retried if escaped
[*] Fixed incorrect and static-y SFX at the end of building VFX
[*] Fixed Honey Avalanche targeting lines not displaying & lack of damage debuff
[*] Fixed Flask debuffs from monsters persisting outside of the battle it was applied
[*] Fixed case where Flask visuals could get out-of-whack when quickly using multiple flask charges
[*] Minor dialog typo fixes
[*] Fixed grass tile visual bug in Flowing Strand
[*] Fixed typo in game credits
[/list]