You’ve inherited your uncle’s potion shop—and a huge debt. Better get brewing! Customize your store, hire heroes to gather ingredients, befriend (or romance) fellow vendors to learn new haggling strategies, and go head-to-head with competitors in this narrative-driven, deck-building shop simulator.
[h2]Bug Fixes[/h2]
[list][*] Fixed softlock where the player wouldn't be able to start a haggle session after returning to the title while in the middle of a haggle session.
[*] Returning to the title while traveling no longer charges the player clock for traveling when continuing the game.
[*] Starting a new game after returning to the title while Baptiste has an ongoing investment request should no longer corrupt new game data.
[*] Muktuk Upgrade Tutorial no longer fails to play.
[*] Flying characters no longer occur after exiting the game from haggle with the escape menu.
[*] Confirmation popup to return to title or quit from settings no longer appears underneath the settings screen.
[*] Baptiste’s Don’t Drop the Ball quest no longer rewards the player with exorbitant relationship points.
[*] Potions left to brew before carnival will no longer remain in the cauldron if the player quits the main menu to start a new game from carnival.
[*] Minor description updates.[/list]
[h2]Balance Changes[/h2]
[list][*] Roxanne’s potion requirements reduced.
[*] Corsac’s potion requirements reduced.
[*] Boss Finn’s potion requirements reduced.
[*] Increased chance of ingredient loot drops in Mushroom Mire and Bone Wastes that are more relevant for the potions required in upcoming battle against Roxanne.
[*] Reduced Baptiste’s Disruption event chance.
[*] Clay Cauldron magimin limit raised.[/list]
[h2]Other News[/h2]
[list][*] Trading cards are now live! ːpotionomicssylviaː ːpotionomicsroxanneː[/list]
Love, Voracious Games