【Patch Notes 1.3.7】Issue Resolution and Optimization

Looper Tactics

Welcome again, wandering soul. Will this be the time of your success? Watch your steps as you advance in this roguelike-deck builder and engage in auto-battler card encounters of increasing difficulty. Get stronger in each battle, rise from the ashes, and break free from endless reincarnation!

[b]Here is the content of this update:[/b] [olist] [*] Fixed the issue where the limit on the number of times a skill's loop was disabled. [*] Fixed the issue where the game would be lagging when a high-level High Priest and *Moon Queen were chained together. [*] Fixed the issue where only one minion could be summoned when using a card that summons minions when a high-level Dragon Mother was on the field. [*] Fixed the issue where the game would freeze if you defeated the opponent's hero after some skills rotated the chain. [*] Fixed the issue where the battle would freeze due to continuous activation of skills when Chaos Magician was on the field. [*] Fixed the issue where dedications under certain circumstances would freeze the battle. [*] Fixed the issue where the battle would freeze after *Noisy Elemental defeated a minion. [*] Fixed the issue where the battle would become abnormal when applying Illusion to the Dragon Mother. [*] Fixed the issue where the damage display would remain on the field after the battle ended in certain situations. [*] Fixed the issue where battles and events could be activated at the same time when moving continuously. [*] Fixed the issue where skills that were activated by defeating a minion would also be activated when a stone was defeated. [*] Fixed the issue where the effect of spiritual eyes was abnormal. [*] Fixed the issue where Wild Breath would not activate after defeating a minion with a hero skill. [*] Fixed the issue where the skill would not activate properly after the dragon defeated minions and stones. [*] Fixed the issue where DLC monsters were in World II in the box even though the DLC was not purchased. [*] Fixed the issue where some skills would activate if minions moved from both ends. [*] Fixed the issue where Dodge minions would not evade ranged attacks after gaining a shield. [*] Fixed the issue where some buff descriptions were empty. [*] Fixed the issue where the explanation of obtaining the second form of the human spell card was incorrect. [*] Fixed the issue where the name in the preview display and the name in the options were mismatched when the second form of some cards was unlocked. [*] Some treasure descriptions were optimized. [*] Fixed some English translations. [*] Added a button to open the saved catalog in the settings screen and repair screen. [/olist]