【Patch Notes 1.3.2】Issue Resolution and Optimization

Looper Tactics

Welcome again, wandering soul. Will this be the time of your success? Watch your steps as you advance in this roguelike-deck builder and engage in auto-battler card encounters of increasing difficulty. Get stronger in each battle, rise from the ashes, and break free from endless reincarnation!

[b]Here is the content of this update:[/b] [olist] [*] Fixed the issue where the game may freeze or black screen when playing the 1/H stage. [*] Fixed the issue of abnormal interaction between Will of Plunder and the second-form of minions [*] Fixed the issue where the buff obtained after fusing two cards would exceed the upper limit of stacks. [*] Fixed the issue where the game would get stuck when some temporary buffs expire after two cards are fused. [*] Fixed the issue where there was no clear record after clearing the 1/H stage. [*] Mind Fusion has been removed from the manifest spell pool. [*] Fixed the issue where level 3 Monolithic Idol were given to player level 2 cards. [*] Add an intersection in Area 10 and Area J of H stage that can return to the place of birth. [*] The targets of Mimetic Essence and *Dragon's Might generated through random fast casting will no longer include the High Priest, to avoid a long cycle of several minutes. [/olist]