Привет,
why we welcome you today in Russian has a simple reason. We have now added Russian subtitles and menu language. Special thanks to Nitablade for her continuous support and engagement not only with the Russian translation but with the game in general. We are lucky to have such active community members. Check out her channel on twitch (https://www.twitch.tv/nitablade)
We hope this will give more players the opportunity to enjoy our game even more.
The different languages can now be adjusted even more individually. For example, you could play with German menu language, English speakers and Russian subtitles.
Furthermore we have some quality of life improvements and smaller bug fixes.
If you have any questions regarding Beam or want to leave us feedback, you can directly reach our community manager Zinni by mail (thomasz@binaryimpact.de), join our Discord or send a DM in one of our socials.
So let’s go into the details…
[b]System[/b]
[list]
[*]Added – Russian subtitles and menue language
[*]Added – Settings for different language selections, eg. menu/audio/subtitles
[*]Improved – Collision of medium crate
[*]Imporved – Adjusted collision for the big red crate, no not the one with the frame you have to get used to that one
[*]Fixed – Various menu text scaling issues
[*]Fixed – A small sound issue that has not saved the settings
[*]Fixed – A problem by tabbing out
[/list]
[b]Level[/b]
[list]
[*]Added – Intro – Subtiles
[*]Improved – Intro – Changes to include subtitles
[*]Improved – Intro – Changed some animations
[*]Improved – Intro – Made martins head non reflective under the hair
[*]Fixed – Level 1.2 – A lot collision, camera and OC stuff
[*]Fixed – Level 1.3 – A lot collision, camera and OC stuff
[*]Fixed – Level 1.5 – A lot collision, trigger, camera and OC stuff
[*]Added – Level 1.6 – A sound line to hint at the save point after the venting system
[*]Fixed – Level 1.6 – A lot collision, camera and OC stuff
[*]Fixed – Level 1.6 – An issue with the stairs in the mirror room
[*]Fixed – Level 1.6 – A way to get OOB
[*]Improved – Level 1.6 – Adjusted the look direction in the mirror room for the far end of the crossing path
[*]Improved – Level 1.7 – Trigger, Collision and Camera
[*]Fixed – Level 1.8 – A lot of bug-fixes, changes and OC stuff
[*]Fixed – Level 1.9 – A lot collision, camera and OC stuff
[*]Fixed – Level 1.9 – Issues submitted by nitablade
[*]Improved – Level 1.10 – A lot of changes though we are still wondering where the missing ceiling went
[/list]