Patch Notes - 0.8.1

[h2]Changes[/h2] [list] [*] Added more game informations. [*] Increased tooltip display speed. [*] Enemies have now less HP but deal more damage. [*] Increased damage mod from 20% to 50%. [*] Improved shooting visuals. [*] Balanced rifle and mg. [/list] [h2]Bugs[/h2] [list] [*] Fixed dual wield mechanics. Now both weapons get the average stats. [*] Fixed STR and AGI bug (didn't increase melee/ranged damage). [*] Fixed bug where lifesteal skill was not saved. [*] Fixed lifesteal bug. Should work / heal now. [*] Fixed UI buttons view bug. [*] Fixed construct HP display bug. [*] Fixed bug where you could put blueprints into unlocked slots. [*] Fixed mercenary and weapon save data reload bug (workshop upgrades didn't work after loading). [*] Fixed skilltree reload bug (reloading unlocked some nodes). [*] Fixed dodge and physical damage skill nodes from warrior. [*] Fixed upgrade traits for mercenaries in workshop (increased stats too much). [*] Fixed team area display bug (you could see armor upgrades flying around when removing mercenaries). [*] Fixed team slot nav buttons (you could see all even team area wasn't upgraded). [*] Fixed workshop visual bug (you could see flying objects). [/list]