Patch Notes - 0.5.0.0

[img]{STEAM_CLAN_IMAGE}/44183062/474b95338ce366d7f446c26662cde15ad825faf1.png[/img] [list] [*] Reworked combat: to unlock a new world you must defeat a boss which spawns after defeating a specific amount of enemies. Boss deals AOE damage. [*] Reworked classes and skilltrees: each class has now a unique skilltree with passives and skills. Only 3 classes are currently available, the rest will be added later. [*] Reworked melee mechanics: pierce and pierce damage have now no effect anymore on melee weapons and damage is instant. [*] You can now deal parry, block and retaliation damage only every 0.5 sec. [*] Armor, dodge, parry and block cap reduced from 90% to 80%. [*] Balanced cards: low rarity cards are now stronger. [*] Cards don't fuse anymore and only 6 can be activated / taken at the same time. [*] Added new card skills. [*] Card infos are now shown in combat. [*] Enemies now drop items. [*] Removed retire requirements. Credits are now displayed. [*] Improved background visuals and others. [*] Added more formations. [*] Fixed DPS amount bug. [*] Defensive attributes are now hidden if zero. [*] Fixed companion level bug and others. [/list] Old run save will not work! Recommended to start a new game.