Patch Notes - 0.8.0

The whole game was completely reworked, including core mechanics. The rework is not yet complete and some things are still missing. I'm also pretty sure that i missed some bugs, however, i wanted to update the game as soon as possible so players could give feedback based on the current state (especially the mechanics) of the game. [h2] Changes[/h2] [list] [*] Weapons and Mercenaries (changed from companions) don't drop anymore, they can now be bought in the shop. [*] Added blueprints which can be also bought in the shop and are necessary to build constructs. [*] Added a new currency that monster drop and is needed for a lot of things (shop, upgrades, hire mercenaries). [*] Added different areas that can be upgraded. [*] Simplified the gear of characters and added "Lost Artefacts" that can be found in other worlds. Characters now wear less gear but gear has higher effect. [*] UI reworked and simplified. [*] Skilltrees reworked and increased max level. [*] Removed the boss. All enemies must be now defeated in order to win and unlock the next world. [*] All classes can now have up to 6 mercenaries. [/list]