Patch #3 now in beta

Budget Cuts

Budget Cuts is a VR stealth game where you dexterously zip, sneak or rambo your way forward through thrilling, oil-splatter filled combat!

Hi everyone! We're preparing another patch with fixes for the most critical issues, and we've put it up for testing now. If you want to try it out, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1415788029]opt in[/url] to the "openbeta" test in Steam settings. Here are the main points of improvements for this patch: [list] [*] Fixed the translocator portal and/or the player rarely getting attached to a moving object [*] Clarified routes into security room on Showroom [*] Fixed bugs leading to inconsistent audio functionality [*] Performance improvements [*] Exploit fixes on several levels [*] Dynamic grabbing thresholds for Oculus Touch input - should make both throwing and grabbing feel good [*] Clarified bookshelf puzzle design in Human Resources [*] Clarified level design for keycard at the end of Consignments [/list] Thanks for your support and patience! If you try this patch out, be sure to let us know what you think about it and any new bugs you find in the discussions!