Budget Cuts 2 updates coming to Budget Cuts!

Budget Cuts

Budget Cuts is a VR stealth game where you dexterously zip, sneak or rambo your way forward through thrilling, oil-splatter filled combat!

[b]After a long development, Budget Cuts 2 is finally released and "finished"! (yay!) [/b] [img]{STEAM_CLAN_IMAGE}/12132313/0bb0146526eecfd9d758ebc77ba5a671e561b3b4.jpg[/img] We are currently working on porting the updates and optimizations from BC2 into BC1 - but unfortunately it's not as easy as just pushing a button. While working on Budget Cuts 2, we made several significant updates to our engine and tools, which means it's a far more robust and performant base than the one we had for the original Budget Cuts. We've been looking at moving several of those updates and optimizations back to Budget Cuts 1 but it turns out it is actually better to port the content from Budget Cuts 1 into the Budget Cuts 2 engine - so this is what we are currently working on! [b]What does all this mean to you? [/b]Well, if you have Budget Cuts 1 you will be getting a patch in the near future which contains a lot of "quality of life" updates to performance, the save system, the AI, throwing, and several other "under the hood" systems as well as adding support for Smooth Locomotion. We will give you an update once we know when this update will go live, but if you want to stay up to date on our development process we will be sharing more details in our Neat Corp [url=https://discord.gg/kQ7x9kC]discord server[/url]! Happy Knife Throwing! //The Neat Corp Team