Budget Cuts is a VR stealth game where you dexterously zip, sneak or rambo your way forward through thrilling, oil-splatter filled combat!
Hi everyone!
Our third patch is now live for everyone - we hope this improves the experience significantly. If you're still having problems, please check out our [url=steamcommunity.com/app/400940/discussions/0/2788173147747640694/]Problem Solving FAQ[/url], and make sure you let us know about any bugs you enocunter.
Here are the main points of improvements for this patch:
[list]
[*] Fixed the translocator portal and/or the player rarely getting attached to a moving object
[*] Fixed player camera sometimes getting tilted when dying while translocating
[*] Fixed player sometimes getting paged while dead
[*] Fixed bugs leading to inconsistent audio functionality
[*] Performance improvements
[*] Exploit fixes on several levels
[*] Dynamic grabbing thresholds for Oculus Touch input - should make both throwing and grabbing feel good
[*] Clarified level design for keycard at the end of Consignments
[*] Clarified routes into security room on Showroom
[*] Fixed lock on Enigma getting saved in an invalid state
[*] Clarified bookshelf puzzle design in Human Resources
[*] Fixed door state on Human Resources becoming broken when loading a save
[/list]