Patch #3 is now live

Budget Cuts

Budget Cuts is a VR stealth game where you dexterously zip, sneak or rambo your way forward through thrilling, oil-splatter filled combat!

Hi everyone! Our third patch is now live for everyone - we hope this improves the experience significantly. If you're still having problems, please check out our [url=steamcommunity.com/app/400940/discussions/0/2788173147747640694/]Problem Solving FAQ[/url], and make sure you let us know about any bugs you enocunter. Here are the main points of improvements for this patch: [list] [*] Fixed the translocator portal and/or the player rarely getting attached to a moving object [*] Fixed player camera sometimes getting tilted when dying while translocating [*] Fixed player sometimes getting paged while dead [*] Fixed bugs leading to inconsistent audio functionality [*] Performance improvements [*] Exploit fixes on several levels [*] Dynamic grabbing thresholds for Oculus Touch input - should make both throwing and grabbing feel good [*] Clarified level design for keycard at the end of Consignments [*] Clarified routes into security room on Showroom [*] Fixed lock on Enigma getting saved in an invalid state [*] Clarified bookshelf puzzle design in Human Resources [*] Fixed door state on Human Resources becoming broken when loading a save [/list]