Patch - 10/15/2020

Artifact Foundry

Artifact Foundry, a special edition of Artifact, the DOTA2 card game, with streamlined gameplay, new cards, new single-player content, and an improved new player experience.

[b]Mazzie[/b] [list] [*] Mazzie's Gear Head ability changed to "May equip any number of unique items." [*] Mazzie can now be unlocked for hero draft. [*] Mazzie unbanned from constructed. [*] Mazzie's extra items appear as tiles on the card rather than just disappearing. [*] A new playtest deck has been added to the deck selector featuring Mazzie. [/list] [b]UI[/b] [list] [*] Added a setting to keep hero and card names in English when playing the game in another language. [*] Added status effect icons for Lethal to Heroes, Lethal to Creeps, and modified Bounty. [*] For status effects that have an associated value (e.g. Decay), added the value to the tooltip when you hover the new icons on the card. [/list] [b]Card Text[/b] [list] [*] Renamed battle damage to physical damage. [*] Expose the Truth specifies it only counts non-item cards. [/list] [b]Gameplay[/b] [list] [*] No Hesitation mana cost reduced from 3 -> 2. [*] Clear the Deck changed to "Give caster +3 Cleave. Give your units Lethal to Heroes." (No longer gives Lethal to Creeps.) [*] Culling Blade gained a lane-wide stun for 1 action. [*] Toss may now toss a unit in place. [*] Unbreakable Column now affects neighboring heroes as well as creeps. [*] Objective Vision's buff is now based on current Health rather than Max Health. [*] Kanna Health increased from 7 -> 9. [*] Thundergod's Wrath mana cost reduced from 6 -> 5. [*] Corpse Horde now gives your units +1 Regeneration in addition to Trample if you have a green hero. [*] Copies created by Ogre Magi’s Multicast now copy any mana reduction. [*] Taking control of a unit through effects like Chen’s Holy persuasion no longer triggers lane entering effects like Glyph of Confusion. [*] Refresher Orb and Runic Instigation now affect the cooldowns of passive abilities in addition to active abilities. [*] Hooked Net Bounty reduced from 2 -> 1. [/list] [b]Bugs[/b] [list] [*] Fixed a bug that caused heroes to unexpectedly die at the start of a turn. [*] Fixed a bug causing combat position targeting highlights to become stuck when hovered while an action is resolving. [/list]