Artifact Foundry, a special edition of Artifact, the DOTA2 card game, with streamlined gameplay, new cards, new single-player content, and an improved new player experience.
[b]Mazzie[/b]
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[*] Mazzie's Gear Head ability changed to "May equip any number of unique items."
[*] Mazzie can now be unlocked for hero draft.
[*] Mazzie unbanned from constructed.
[*] Mazzie's extra items appear as tiles on the card rather than just disappearing.
[*] A new playtest deck has been added to the deck selector featuring Mazzie.
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[b]UI[/b]
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[*] Added a setting to keep hero and card names in English when playing the game in another language.
[*] Added status effect icons for Lethal to Heroes, Lethal to Creeps, and modified Bounty.
[*] For status effects that have an associated value (e.g. Decay), added the value to the tooltip when you hover the new icons on the card.
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[b]Card Text[/b]
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[*] Renamed battle damage to physical damage.
[*] Expose the Truth specifies it only counts non-item cards.
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[b]Gameplay[/b]
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[*] No Hesitation mana cost reduced from 3 -> 2.
[*] Clear the Deck changed to "Give caster +3 Cleave. Give your units Lethal to Heroes." (No longer gives Lethal to Creeps.)
[*] Culling Blade gained a lane-wide stun for 1 action.
[*] Toss may now toss a unit in place.
[*] Unbreakable Column now affects neighboring heroes as well as creeps.
[*] Objective Vision's buff is now based on current Health rather than Max Health.
[*] Kanna Health increased from 7 -> 9.
[*] Thundergod's Wrath mana cost reduced from 6 -> 5.
[*] Corpse Horde now gives your units +1 Regeneration in addition to Trample if you have a green hero.
[*] Copies created by Ogre Magi’s Multicast now copy any mana reduction.
[*] Taking control of a unit through effects like Chen’s Holy persuasion no longer triggers lane entering effects like Glyph of Confusion.
[*] Refresher Orb and Runic Instigation now affect the cooldowns of passive abilities in addition to active abilities.
[*] Hooked Net Bounty reduced from 2 -> 1.
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[b]Bugs[/b]
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[*] Fixed a bug that caused heroes to unexpectedly die at the start of a turn.
[*] Fixed a bug causing combat position targeting highlights to become stuck when hovered while an action is resolving.
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