Micro Patch - 11/13/2020

Artifact Foundry

Artifact Foundry, a special edition of Artifact, the DOTA2 card game, with streamlined gameplay, new cards, new single-player content, and an improved new player experience.

[h1]Matchmaking[/h1] [list] [*] Introduced faster turn timer (halfway between the speed timer and the normal timer) for ladder games between players of Divine or higher ranking. [*] Loosened matchmaking parameters for players on the extreme ends of MMR. [/list] [h1]Gameplay[/h1] [list] [*] [b]Prellex[/b]'s [i]Barracks[/i] no longer wastes charges if you have more [i]Barracks[/i] in a lane than empty slots. [*] [i]Homunculous[/i] now devours creeps or bounces heroes (and gains their stats and becomes a caster of their color.) [*] Changed Decay to no longer damage you when you're invulnerable. [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed [b]Rubick[/b]'s [i]Spell Steal[/i] against against a creep putting the card visually on top of your deck where you can't play it. [*] Fixed an issue with the wrong lane being lowlit during initial deployment if you swap heroes out. [*] Fixed [i]Infernal Ally[/i] next to [b]Rix[/b] or [b]Lady Anshu[/b] not triggering their Death Effects at all. [*] Fixed a bug where lane targeting could get stuck on and absorb interactions with cards in the lane. [*] Fixed a bug preventing the search box in the catalogue from finding some text in cards with line breaks. [/list] [h1]UI[/h1] [list] [*] Added glossary definitions to the tooltips you get when hovering status effect icons. [/list]