As multiplayer still remains untested, it won't hit the live game for a while longer. But in the meantime, patch 1.2 should spice up the game a lot and increase the difficulty to another whole level.
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[*] Settlers can get [b]diseased[/b], and cured for moderate amount of resources
[*] Sometimes within the settlement and sometimes a settler returning from an expedition can get one of the[b] 4 fatal diseases[/b]: [i]wither, dust poisoning, common cold[/i] and [i]clay skin[/i].
[*] Diseased units will have their benefits [b]reduced [/b]as well as movement and combat finesse.
[*] Unit [b]portraits[/b] are now displayed on detail panels.
[*] New settlement outskirts improvements
[*] New tower improvements
[*] Equipped items can now be [b]removed[/b] through the population panel.
[*] [b]Mare Anomalies[/b] are added to mystical invaders.
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