Patch 1.2: Diseases

As multiplayer still remains untested, it won't hit the live game for a while longer. But in the meantime, patch 1.2 should spice up the game a lot and increase the difficulty to another whole level. [list] [*] Settlers can get [b]diseased[/b], and cured for moderate amount of resources [*] Sometimes within the settlement and sometimes a settler returning from an expedition can get one of the[b] 4 fatal diseases[/b]: [i]wither, dust poisoning, common cold[/i] and [i]clay skin[/i]. [*] Diseased units will have their benefits [b]reduced [/b]as well as movement and combat finesse. [*] Unit [b]portraits[/b] are now displayed on detail panels. [*] New settlement outskirts improvements [*] New tower improvements [*] Equipped items can now be [b]removed[/b] through the population panel. [*] [b]Mare Anomalies[/b] are added to mystical invaders. [/list]