CBS: Desolation Patch 1.1 [Invasions]!

[h2][b]Change Notes[/b][/h2] • Fresh new [b]achievements[/b]! • [b]Full multilanguage support[/b], now all allowed locales will have fully translated display. (English and Turkish are the possible selections for the time being.) • Hostile AI has acquired more fixes, and now has better prioritation against all settlement units. • Fixed a bunch of bugs where hostile units would[b] skip actions[/b] such as attacking, animating or death. • [i]Better world settlement action vocalization[/i] (broadcasting events, renowned mods) • Settlers now regenerate hitpoints [i]daily[/i] instead of during activity time. • Fallen structures will [b]downgrade[/b] to last upgrade. Base tier structures will not downgrade. • New settlement expedition upgrades • Tower improvements • [b]Invasions![/b] After the first week [i]every 4 days[/i] now there is a chance to get invaded by hostile packs of various world threats. Existing threat types are Wild, Raider, Madness Driven, Clown, Mystical and Unknown. • Simulated threats during encounters have their stats slightly increased, this will cause harsher odds on most encounters in late game. • Tooltips now also [b]display[/b] equipment stats along with the rest of the information. • Several new equipment items added to the game. • Player settlements have more cosmetic additions. • The earth has gone [b]haywire[/b], [i]floating rocks, debree and sandstorm[/i] is taking over the surrounding area. • [b]Multiplayer support[/b] will be added for steam builds in short time in a minor patch, all skirmish modes will be allowed for multiplayer games for up to 4 players. This time will depend on performed tests, and should take a few weeks at most.