We have had quite a bit of fixes and improvements to the build the past month. Here's the list of updates:
[list]
[*] Reassigned keyboard shortcut layouts
[*] Gamepad support improved by a notable margin
[*] Added outlining to world pad selection
[*] Fixed an issue where starting story mode a second time in the same game session would mess up story progression
[*] Improved algorithms where a unit gets stuck mid way, which now attempts rerouting during routine checks to fix the issue
[*] Simulation is handled better accross the game world, improving performance and issues in garbage collection and alike
[*] Fixed an issue where summoned skeletals would not disappear.
[*] Improved effect calculations of dexterity stat, having it modify build and encounter speed, which also case dependant on health conditions.
[*] Now the game will only use generic saving methods.
[*] Game will strictly filter all non 9:10 aspect resolutions out, forcing the minimum resolution of 1920x1080
[/list]